Player Matchup

Vamana
Vamana
Gold V
LowerNorth645
Vamana
Gold V
Level 99
God Stats
2W - 0L
1,738 SR
Queue Stats
43W - 31L
1,446 MMR
Party 1
Hera
Hera
Gold IV
Sacagaweaism
Hera
Gold IV
Level 160
God Stats
3W - 1L
1,758 SR
Queue Stats
48W - 43L
1,415 MMR
Party 1
Cthulhu
Cthulhu
Platinum IV
Sacagaweaism
Cthulhu
Platinum IV
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
2,041 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,665 SR
1,634 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,608 SR
1,511 MMR
Pele
Pele
Gold IV
Samuz069
Pele
Gold IV
Level 129
God Stats
0W - 2L
1,582 SR
Queue Stats
92W - 92L
1,554 MMR
Party 2
The Morrigan
The Morrigan
Gold IV
SheikGrind
The Morrigan
Gold IV
Level 125
God Stats
1W - 3L
1,622 SR
Queue Stats
240W - 263L
1,461 MMR
Party 2
Neith
Neith
Gold III
bopitmaster
Neith
Gold III
Level 118
God Stats
74W - 48L
1,620 SR
Queue Stats
318W - 254L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 11
13,745
655
16,255
25,988
29,491
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
3 / 6 / 9
13,222
630
14,078
16,526
9,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cthulhu
Sacagaweaism
Cthulhu
19
10 / 1 / 7
16,097
767
22,824
22,379
27,922
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
AphroditeChaacPersephoneHadesHel

VS

Bans
KumbhakarnaSobekKukulkanGuan YuDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
7 / 7 / 6
14,279
680
14,145
24,104
9,280
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
SheikGrind
The Morrigan
18
4 / 5 / 9
13,637
649
12,457
15,136
5,952
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 5 / 5
12,719
606
17,917
21,874
8,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
17
Kills
14
14
Deaths
17
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
7
11
1.36
W
3
6
9
1.25
W
Cthulhu
Sacagaweaism
Cthulhu
10
1
7
13.5
L
Pele
7
7
6
1.43
L
The Morrigan
SheikGrind
The Morrigan
4
5
9
1.7
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,157
Damage
44,519
64,893
Taken
61,114
67,109
Mitigated
24,120
12,198
Healing
16,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,255
8,440
0
6,523
25,988
29,491
289
5,345
20,643
0
58,229
W
14,078
3,000
0
2,888
16,526
9,696
2,057
3,291
13,235
56,931
0
W
Cthulhu
Sacagaweaism
Cthulhu
22,824
1,090
0
2,787
22,379
27,922
210
3,965
18,389
88,671
0
L
Pele
14,145
4,245
0
6,892
24,104
9,280
192
12,830
10,799
0
70,687
L
The Morrigan
SheikGrind
The Morrigan
12,457
2,535
0
2,985
15,136
5,952
0
10,179
4,401
66,639
4,862
L
17,917
8,044
0
6,950
21,874
8,888
701
13,051
8,098
0
61,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,064
Gold Earned
40,635
233
Minions Killed
241
0
Camps Cleared
0
1,126,476
Distance Traveled
1,061,945
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,745
655
72
3
0
378,273
3
W
Hera
13,222
630
78
4
0
335,872
0
W
Cthulhu
16,097
767
83
4
0
412,331
2
L
Pele
14,279
680
64
3
0
370,930
2
L
The Morrigan
13,637
649
88
4
0
336,899
4
L
Neith
12,719
606
89
4
0
354,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role