Player Matchup

Discordia
Discordia
Bronze I
Old djok
Discordia
Bronze I
Level 146
God Stats
3W - 5L
1,504 SR
Queue Stats
121W - 144L
443 MMR
Party 1
Bacchus
Bacchus
Bronze I
TGL Maskiro
Bacchus
Bronze I
Level 117
God Stats
1W - 2L
1,236 SR
Queue Stats
68W - 74L
1,336 MMR
Party 1
Loki
Loki
Bronze III
ninohh31
Loki
Bronze III
Level 49
God Stats
1W - 0L
1,532 SR
Queue Stats
33W - 46L
493 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 104
1,424 SR
757 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 67
1,479 SR
854 MMR
Cupid
Cupid
Bronze III
Bigjokerdellbdn
Cupid
Bronze III
Level 32
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 6L
675 MMR
Solo
Jormungandr
Jormungandr
Silver IV
SiNiST3R JACK
Jormungandr
Silver IV
Level 66
God Stats
8W - 9L
1,463 SR
Queue Stats
114W - 124L
582 MMR
Party 2
Chaac
Chaac
Gold V
x Cursed Crow x
Chaac
Gold V
Level 102
God Stats
9W - 3L
1,660 SR
Queue Stats
102W - 101L
1,304 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Old djok
Discordia
20
3 / 10 / 3
21,381
548
31,425
35,568
16,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
TGL Maskiro
Bacchus
20
2 / 3 / 8
21,207
544
20,693
42,875
78,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
20
5 / 13 / 4
22,175
569
19,175
36,081
16,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
KuzenboZeusKumbhakarnaCu ChulainnAo Kuang

VS

Bans
SobekKukulkanYmirHadesBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
17,481
448
1,061
5,067
2,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
SiNiST3R JACK
Jormungandr
20
5 / 4 / 11
23,036
591
30,963
40,334
50,139
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
19 / 4 / 6
25,823
662
54,229
47,133
73,712
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
10
Kills
26
26
Deaths
10
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Discordia
Old djok
Discordia
3
10
3
0.45
L
Jormungandr
SiNiST3R JACK
Jormungandr
5
4
11
2.63
W
Bacchus
TGL Maskiro
Bacchus
2
3
8
2
W
Loki
5
13
4
0.54
L
19
4
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,293
Damage
86,253
114,524
Taken
92,534
110,446
Mitigated
126,566
30,107
Healing
37,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,061
492
981
867
5,067
2,715
0
3,445
1,622
0
5,073
W
Discordia
Old djok
Discordia
31,425
2,353
2,394
12,712
35,568
16,408
741
7,740
27,378
197,838
0
L
Jormungandr
SiNiST3R JACK
Jormungandr
30,963
8,829
441
12,270
40,334
50,139
1,036
19,579
20,755
127,223
0
W
Bacchus
TGL Maskiro
Bacchus
20,693
2,786
2,910
4,930
42,875
78,019
639
14,753
27,875
88,088
0
W
Loki
19,175
9,736
291
6,870
36,081
16,019
1,242
10,392
25,453
0
143,559
L
54,229
12,015
827
21,687
47,133
73,712
1,762
29,258
17,875
1,849
168,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,763
Gold Earned
66,340
428
Minions Killed
279
0
Camps Cleared
0
1,984,319
Distance Traveled
1,373,059
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
17,481
448
11
0
0
142,375
3
W
Discordia
21,381
548
237
6
0
572,534
2
L
Jormungandr
23,036
591
128
3
0
506,583
8
W
Bacchus
21,207
544
70
2
0
711,114
1
W
Loki
22,175
569
121
3
0
700,671
0
L
Chaac
25,823
662
140
4
0
724,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role