Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Sage Ex Nihilo
Ah Muzen Cab
Level 29
God Stats
6W - 6L
1,623 SR
Queue Stats
57W - 50L
1,364 Elo+
Party 1
Chang'e
Chang'e
Tay_Tay_687
Chang'e
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 294L
1,364 Elo+
Solo
Hercules
Hercules
probablyprobably
Hercules
Level 127
God Stats
0W - 5L
1,440 SR
Queue Stats
57W - 54L
1,376 Elo+
Party 1
Team Averages
Level 86
1,521 SR
1,368 Elo+

VS

Team Averages
Level 51
1,551 SR
1,292 Elo+
Nox
Nox
ArcaneShadow
Nox
Level 15
God Stats
1W - 0L
1,639 SR
Queue Stats
6W - 11L
1,250 Elo+
Party 2
Bellona
Bellona
Silent_Wolf-1983
Bellona
Level 120
God Stats
13W - 9L
1,585 SR
Queue Stats
71W - 68L
1,356 Elo+
Solo
Neith
Neith
tylerkillsuall
Neith
Level 17
God Stats
7W - 12L
1,430 SR
Queue Stats
8W - 14L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Sage Ex Nihilo
Ah Muzen Cab
14
5 / 6 / 11
11,844
697
9,801
18,127
7,115
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Tay_Tay_687
Chang'e
14
2 / 5 / 9
10,502
618
9,172
14,700
5,353
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
12 / 7 / 6
12,981
764
21,397
28,400
25,641
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 6
11,851
697
8,134
13,189
4,149
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
4 / 7 / 13
11,936
702
15,851
20,609
15,309
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
8 / 4 / 10
12,838
755
21,562
14,972
4,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
47
19
Kills
18
18
Deaths
19
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
8
6
1.13
L
Ah Muzen Cab
Sage Ex Nihilo
Ah Muzen Cab
5
6
11
1.75
W
4
7
13
1.5
L
Chang'e
Tay_Tay_687
Chang'e
2
5
9
1.3
L
12
7
6
2.14
W
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,370
Damage
45,547
61,227
Taken
48,770
38,109
Mitigated
24,306
26,541
Healing
13,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,134
1,703
768
1,584
13,189
4,149
700
2,386
10,803
39,301
0
L
Ah Muzen Cab
Sage Ex Nihilo
Ah Muzen Cab
9,801
6,216
0
6,454
18,127
7,115
112
2,615
15,337
0
40,298
W
15,851
5,696
0
4,941
20,609
15,309
672
3,916
16,693
0
39,661
L
Chang'e
Tay_Tay_687
Chang'e
9,172
1,397
3,199
4,666
14,700
5,353
777
1,761
12,864
43,173
0
L
21,397
5,148
1,245
10,977
28,400
25,641
538
3,890
24,053
0
36,158
W
21,562
14,697
1,538
4,179
14,972
4,848
1,855
2,946
12,026
0
57,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,327
Gold Earned
36,625
135
Minions Killed
192
0
Camps Cleared
0
720,429
Distance Traveled
831,607
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,851
697
67
4
0
239,941
0
L
Ah Muzen Cab
11,844
697
40
2
0
210,735
0
W
Bellona
11,936
702
50
3
0
309,989
2
L
Chang'e
10,502
618
70
4
0
238,718
1
L
Hercules
12,981
764
25
1
0
270,976
1
W
Neith
12,838
755
75
4
0
281,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role