Player Matchup

Awilix
Awilix
FlashPint
Awilix
Level 45
God Stats
5W - 5L
1,499 SR
Queue Stats
59W - 42L
1,474 Elo+
Party 1
Poseidon
Poseidon
Tarakan101
Poseidon
Level 28
God Stats
2W - 1L
1,493 SR
Queue Stats
14W - 9L
1,444 Elo+
Party 1
Bacchus
Bacchus
jungle_jip
Bacchus
Level 59
God Stats
6W - 6L
1,573 SR
Queue Stats
65W - 60L
1,423 Elo+
Party 1
Team Averages
Level 44
1,522 SR
1,447 Elo+

VS

Team Averages
Level 37
1,451 SR
1,375 Elo+
Jormungandr
Jormungandr
IdioticWeevil4
Jormungandr
Level 62
God Stats
1W - 4L
1,411 SR
Queue Stats
45W - 33L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
RyanChrist27
Cthulhu
Level 20
God Stats
2W - 5L
1,436 SR
Queue Stats
12W - 14L
1,210 Elo+
Party 2
Zeus
Zeus
UnsaidAtom232
Zeus
Level 28
God Stats
2W - 1L
1,506 SR
Queue Stats
9W - 6L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FlashPint
Awilix
18
19 / 3 / 9
14,437
849
25,372
18,077
10,947
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Tarakan101
Poseidon
16
4 / 5 / 21
12,218
719
16,432
9,593
3,519
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
jungle_jip
Bacchus
16
7 / 3 / 19
13,358
786
10,619
20,162
27,488
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IdioticWeevil4
Jormungandr
13
3 / 12 / 6
10,734
631
10,625
22,053
9,361
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
RyanChrist27
Cthulhu
15
3 / 9 / 7
11,875
699
9,622
23,150
22,963
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 9 / 6
12,029
708
9,407
13,454
4,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
30
Kills
11
11
Deaths
30
49
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Awilix
FlashPint
Awilix
19
3
9
7.83
L
Jormungandr
IdioticWeevil4
Jormungandr
3
12
6
0.5
L
Cthulhu
RyanChrist27
Cthulhu
3
9
7
0.72
W
Poseidon
Tarakan101
Poseidon
4
5
21
2.9
L
5
9
6
0.89
W
Bacchus
jungle_jip
Bacchus
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,423
Damage
29,654
47,832
Taken
58,657
41,954
Mitigated
36,705
11,801
Healing
5,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
FlashPint
Awilix
25,372
10,973
1,488
3,131
18,077
10,947
1,807
12,044
5,706
0
71,983
L
Jormungandr
IdioticWeevil4
Jormungandr
10,625
1,755
366
1,244
22,053
9,361
176
9,216
12,531
30,802
0
L
Cthulhu
RyanChrist27
Cthulhu
9,622
524
868
2,993
23,150
22,963
153
11,404
11,505
33,932
0
W
Poseidon
Tarakan101
Poseidon
16,432
1,466
480
1,354
9,593
3,519
271
6,969
2,574
56,826
0
L
9,407
954
0
0
13,454
4,381
162
6,531
6,748
35,975
0
W
Bacchus
jungle_jip
Bacchus
10,619
1,708
621
4,727
20,162
27,488
324
10,015
9,805
41,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,013
Gold Earned
34,638
182
Minions Killed
129
0
Camps Cleared
0
915,947
Distance Traveled
782,199
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,437
849
65
4
0
325,057
1
L
Jormungandr
10,734
631
35
2
0
239,833
0
L
Cthulhu
11,875
699
34
2
0
299,930
1
W
Poseidon
12,218
719
76
4
0
269,799
0
L
Zeus
12,029
708
60
4
0
242,436
0
W
Bacchus
13,358
786
41
2
0
321,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role