Player Matchup

Eset
Eset
BrazenDegree594
Eset
Level 29
God Stats
1W - 1L
1,693 SR
Queue Stats
122W - 134L
1,286 Elo+
Solo
King Arthur
King Arthur
Dung nguyen7069
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,241 Elo+
Solo
Persephone
Persephone
JangoFeta3
Persephone
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 94L
1,278 Elo+
Party 1
Cthulhu
Cthulhu
Jwils138
Cthulhu
Level 15
God Stats
25W - 11L
1,817 SR
Queue Stats
46W - 52L
1,205 Elo+
Party 1
Ratatoskr
Ratatoskr
RobsonSLR
Ratatoskr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,149 Elo+
Solo
Team Averages
Level 19
1,602 SR
1,232 Elo+

VS

Team Averages
Level 22
1,348 SR
1,312 Elo+
Serqet
Serqet
Datguyamir
Serqet
Level 38
God Stats
1W - 1L
1,272 SR
Queue Stats
93W - 101L
1,369 Elo+
Party 2
Bellona
Bellona
Hawkeyegtms
Bellona
Level 14
God Stats
8W - 12L
1,305 SR
Queue Stats
17W - 24L
1,201 Elo+
Party 2
Nu Wa
Nu Wa
Img_riftyz_YT
Nu Wa
Level 15
God Stats
1W - 0L
1,191 SR
Queue Stats
14W - 13L
1,269 Elo+
Solo
Freya
Freya
crudehumor0218
Freya
Level 25
God Stats
7W - 6L
1,472 SR
Queue Stats
82W - 92L
1,369 Elo+
Party 2
Terra
Terra
sam_the_killer17
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 0
11,106
854
14,406
26,840
21,290
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Dung nguyen7069
King Arthur
15
0 / 3 / 0
9,877
760
1,330
5,672
2,719
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
JangoFeta3
Persephone
16
0 / 1 / 0
10,508
808
7,707
10,569
3,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Jwils138
Cthulhu
16
0 / 2 / 0
10,558
812
7,531
16,854
23,402
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
RobsonSLR
Ratatoskr
16
0 / 16 / 0
10,489
807
9,339
26,166
19,401
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Datguyamir
Serqet
19
9 / 0 / 13
12,681
975
17,098
10,012
4,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Hawkeyegtms
Bellona
18
2 / 0 / 15
11,132
856
3,218
4,083
3,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 0 / 19
13,387
1,030
29,443
9,511
4,504
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
9 / 0 / 12
12,451
958
21,010
13,902
6,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 0 / 25
14,222
1,094
6,571
11,137
15,116
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
117
0
Kills
33
33
Deaths
0
0
Assists
84
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
W
Serqet
Datguyamir
Serqet
9
0
13
15.5
L
King Arthur
Dung nguyen7069
King Arthur
0
3
0
0
W
Bellona
Hawkeyegtms
Bellona
2
0
15
9.5
W
10
0
19
19.5
L
Persephone
JangoFeta3
Persephone
0
1
0
0
L
Cthulhu
Jwils138
Cthulhu
0
2
0
0
L
Ratatoskr
RobsonSLR
Ratatoskr
0
16
0
0
W
9
0
12
15
W
3
0
25
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,313
Damage
77,340
86,101
Taken
48,645
70,754
Mitigated
33,848
4,023
Healing
16,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,406
3,380
0
1,537
26,840
21,290
0
15,009
11,571
67,223
0
W
Serqet
Datguyamir
Serqet
17,098
7,372
0
114
10,012
4,890
0
4,600
5,387
0
27,196
L
King Arthur
Dung nguyen7069
King Arthur
1,330
291
0
140
5,672
2,719
0
4,106
1,566
0
5,419
W
Bellona
Hawkeyegtms
Bellona
3,218
280
0
0
4,083
3,109
0
2,578
1,505
0
5,511
W
29,443
9,582
627
2,183
9,511
4,504
0
6,473
3,013
72,913
0
L
Persephone
JangoFeta3
Persephone
7,707
860
0
1,039
10,569
3,942
0
8,281
2,288
23,266
0
L
Cthulhu
Jwils138
Cthulhu
7,531
541
0
0
16,854
23,402
0
12,532
3,793
29,004
0
L
Ratatoskr
RobsonSLR
Ratatoskr
9,339
3,135
516
791
26,166
19,401
0
17,096
8,632
0
31,404
W
21,010
8,351
0
5,900
13,902
6,229
0
8,794
5,033
39,019
0
W
6,571
3,072
4,095
3,411
11,137
15,116
0
7,199
3,913
14,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,538
Gold Earned
63,873
238
Minions Killed
221
1
Camps Cleared
0
861,242
Distance Traveled
1,261,512
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,106
854
109
8
0
185,240
0
W
Serqet
12,681
975
31
2
0
272,360
0
L
King Arthur
9,877
760
5
0
1
68,587
0
W
Bellona
11,132
856
7
1
0
252,985
0
W
Nu Wa
13,387
1,030
120
9
0
225,475
2
L
Persephone
10,508
808
40
3
0
222,415
0
L
Cthulhu
10,558
812
44
3
0
189,796
1
L
Ratatoskr
10,489
807
40
3
0
195,204
5
W
Freya
12,451
958
40
3
0
248,756
0
W
Terra
14,222
1,094
23
2
0
261,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role