Player Matchup

Anhur
Anhur
Forrix21
Anhur
Level 46
God Stats
2W - 4L
1,251 SR
Queue Stats
17W - 33L
1,285 Elo+
Party 1
King Arthur
King Arthur
IStompYou
King Arthur
Level 29
God Stats
1W - 2L
1,626 SR
Queue Stats
11W - 18L
1,185 Elo+
Party 1
Kukulkan
Kukulkan
tipmago
Kukulkan
Level 29
God Stats
7W - 7L
1,458 SR
Queue Stats
16W - 28L
1,240 Elo+
Party 1
Team Averages
Level 35
1,445 SR
1,237 Elo+

VS

Team Averages
Level 54
1,479 SR
1,221 Elo+
Ymir
Ymir
Dopplegger
Ymir
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 12L
1,072 Elo+
Party 2
Ra
Ra
Kaliboos
Ra
Level 91
God Stats
2W - 3L
1,412 SR
Queue Stats
21W - 32L
1,308 Elo+
Party 2
Nemesis
Nemesis
Zh3firo
Nemesis
Level 48
God Stats
1W - 2L
1,524 SR
Queue Stats
17W - 29L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Forrix21
Anhur
14
8 / 2 / 7
10,568
705
13,181
10,085
3,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
IStompYou
King Arthur
13
2 / 3 / 12
9,462
631
5,431
16,080
12,227
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
tipmago
Kukulkan
14
6 / 1 / 8
10,763
718
19,519
7,206
2,832
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
8,867
591
1,500
16,635
17,738
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 6 / 3
8,579
572
5,773
11,987
4,654
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Zh3firo
Nemesis
12
2 / 5 / 2
8,918
595
6,679
14,543
5,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
16
Kills
3
6
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Anhur
Forrix21
Anhur
8
2
7
5.75
W
King Arthur
IStompYou
King Arthur
2
3
12
2.67
L
0
6
3
0.25
L
Nemesis
Zh3firo
Nemesis
2
5
2
0.6
W
Kukulkan
tipmago
Kukulkan
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,131
Damage
13,952
33,371
Taken
43,165
18,798
Mitigated
27,946
6,955
Healing
5,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,500
247
171
318
16,635
17,738
0
8,310
8,116
9,819
0
W
Anhur
Forrix21
Anhur
13,181
6,464
973
2,226
10,085
3,739
330
2,437
7,648
0
30,908
W
King Arthur
IStompYou
King Arthur
5,431
1,301
0
2,937
16,080
12,227
251
3,415
12,665
0
11,638
L
5,773
638
1,483
2,719
11,987
4,654
0
5,888
6,028
42,303
0
L
Nemesis
Zh3firo
Nemesis
6,679
2,701
0
1,193
14,543
5,554
0
5,475
8,897
0
36,347
W
Kukulkan
tipmago
Kukulkan
19,519
1,337
0
819
7,206
2,832
1,003
1,449
5,757
73,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,793
Gold Earned
26,364
152
Minions Killed
142
0
Camps Cleared
0
749,989
Distance Traveled
716,065
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,867
591
11
1
0
207,373
0
W
Anhur
10,568
705
31
2
0
247,060
0
W
King Arthur
9,462
631
13
1
0
241,954
1
L
Ra
8,579
572
76
5
0
252,772
0
L
Nemesis
8,918
595
55
4
0
255,920
4
W
Kukulkan
10,763
718
108
7
0
260,975
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role