Player Matchup

Neith
Neith
HZC-Griffin
Neith
Level 14
God Stats
4W - 11L
1,321 SR
Queue Stats
17W - 34L
1,190 Elo+
Party 2
Pele
Pele
MakQuinn10
Pele
Level 63
God Stats
6W - 18L
1,232 SR
Queue Stats
246W - 276L
1,362 Elo+
Party 2
Chang'e
Chang'e
bento_is_bento
Chang'e
Level 41
God Stats
0W - 3L
1,023 SR
Queue Stats
33W - 55L
1,235 Elo+
Solo
Artio
Artio
juan100318
Artio
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 73L
1,272 Elo+
Solo
Bellona
Bellona
jãovictor
Bellona
Level 43
God Stats
2W - 1L
1,405 SR
Queue Stats
59W - 67L
1,260 Elo+
Solo
Team Averages
Level 40
1,296 SR
1,264 Elo+

VS

Team Averages
Level 37
1,455 SR
1,278 Elo+
Nemesis
Nemesis
ImMexicanOk
Nemesis
Level 42
God Stats
21W - 30L
1,460 SR
Queue Stats
82W - 101L
1,325 Elo+
Party 1
Odin
Odin
Im_Midnight21
Odin
Level 28
God Stats
39W - 35L
1,472 SR
Queue Stats
64W - 72L
1,271 Elo+
Party 1
Danzaburou
Danzaburou
TheKingKilla143
Danzaburou
Level 41
God Stats
13W - 20L
1,334 SR
Queue Stats
46W - 61L
1,224 Elo+
Solo
Medusa
Medusa
negofogoso
Medusa
Level 45
God Stats
54W - 51L
1,481 SR
Queue Stats
148W - 133L
1,306 Elo+
Solo
Nu Wa
Nu Wa
xXMrgingyXx
Nu Wa
Level 31
God Stats
8W - 9L
1,526 SR
Queue Stats
69W - 84L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,179
522
1,395
3,135
611
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 0
4,265
533
1,037
5,124
1,263
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 3 / 0
3,876
485
1,303
4,412
993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
2
0 / 6 / 0
3,221
403
202
4,519
1,249
Shoes

Shoes

+6%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
jãovictor
Bellona
5
0 / 3 / 0
3,671
459
679
3,230
1,679
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ImMexicanOk
Nemesis
9
2 / 0 / 3
5,705
713
2,308
4,462
1,239
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 0 / 5
5,035
629
3,341
2,548
1,060
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
TheKingKilla143
Danzaburou
8
5 / 0 / 1
5,717
715
2,938
3,316
810
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
negofogoso
Medusa
10
5 / 0 / 1
5,747
718
3,473
1,500
339
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 4
4,740
593
1,374
2,660
532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
15
15
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Nemesis
ImMexicanOk
Nemesis
2
0
3
3.5
W
2
0
5
4.5
L
0
1
0
0
W
Danzaburou
TheKingKilla143
Danzaburou
5
0
1
5.5
L
0
3
0
0
L
Artio
0
6
0
0
L
Bellona
jãovictor
Bellona
0
3
0
0
W
Medusa
negofogoso
Medusa
5
0
1
5.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,616
Damage
13,434
20,420
Taken
14,486
5,795
Mitigated
3,980
2,863
Healing
7,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,395
459
0
568
3,135
611
416
660
2,475
0
18,727
W
Nemesis
ImMexicanOk
Nemesis
2,308
1,459
0
2,296
4,462
1,239
0
134
4,328
0
28,703
W
3,341
432
0
1,782
2,548
1,060
581
914
1,634
0
14,179
L
1,037
148
0
1,556
5,124
1,263
0
201
4,898
0
18,912
W
Danzaburou
TheKingKilla143
Danzaburou
2,938
1,382
246
1,384
3,316
810
2,204
172
3,144
0
19,143
L
1,303
259
20
492
4,412
993
0
96
4,166
9,477
0
L
Artio
202
98
0
65
4,519
1,249
0
328
4,116
901
0
L
Bellona
jãovictor
Bellona
679
50
0
162
3,230
1,679
0
89
3,141
0
6,659
W
Medusa
negofogoso
Medusa
3,473
1,340
0
410
1,500
339
1,312
239
1,111
0
21,040
W
1,374
555
541
405
2,660
532
2,169
46
2,614
10,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,212
Gold Earned
26,944
111
Minions Killed
166
0
Camps Cleared
0
560,145
Distance Traveled
690,595
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,179
522
35
4
0
109,305
0
W
Nemesis
5,705
713
58
7
0
164,511
2
W
Odin
5,035
629
23
3
0
174,212
2
L
Pele
4,265
533
39
5
0
142,336
2
W
Danzaburou
5,717
715
35
4
0
123,252
0
L
Chang'e
3,876
485
19
2
0
124,114
0
L
Artio
3,221
403
2
0
0
77,242
2
L
Bellona
3,671
459
16
2
0
107,148
2
W
Medusa
5,747
718
32
4
0
100,743
3
W
Nu Wa
4,740
593
18
2
0
127,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role