Player Matchup

Neith
Neith
IvanSaturno2019
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 36L
1,218 Elo+
Party 2
Artio
Artio
LionKingRX
Artio
Level 4
God Stats
0W - 1L
1,182 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
eduardomduarte
Raijin
Level 94
God Stats
1W - 1L
1,574 SR
Queue Stats
24W - 32L
1,349 Elo+
Party 2
Team Averages
Level 41
1,419 SR
1,356 Elo+

VS

Team Averages
Level 51
1,584 SR
1,384 Elo+
Ah Puch
Ah Puch
ChrisBallinW
Ah Puch
Level 25
God Stats
11W - 8L
1,497 SR
Queue Stats
29W - 39L
1,314 Elo+
Solo
Cerberus
Cerberus
NWOLoneGhost
Cerberus
Level 11
God Stats
5W - 7L
1,470 SR
Queue Stats
6W - 7L
1,440 Elo+
Party 1
Chaac
Chaac
Toxic Cerberus
Chaac
Level 117
God Stats
3W - 2L
1,784 SR
Queue Stats
163W - 158L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
7,465
574
5,607
9,235
2,829
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
9
0 / 6 / 1
7,463
574
2,308
15,542
6,581
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 2 / 2
8,692
669
10,652
10,667
4,405
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChrisBallinW
Ah Puch
11
3 / 4 / 8
8,642
665
11,292
6,956
2,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
NWOLoneGhost
Cerberus
12
2 / 0 / 10
9,169
705
7,461
10,732
8,494
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 0 / 5
9,783
753
9,802
8,652
5,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
14
14
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ChrisBallinW
Ah Puch
3
4
8
1.75
L
1
6
2
0.33
L
Artio
0
6
1
0.08
W
Cerberus
NWOLoneGhost
Cerberus
2
0
10
7
W
9
0
5
11.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,567
Damage
28,555
35,444
Taken
26,340
13,815
Mitigated
16,817
8,512
Healing
4,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ChrisBallinW
Ah Puch
11,292
1,082
0
401
6,956
2,355
147
3,707
3,249
36,779
0
L
5,607
2,503
0
1,233
9,235
2,829
87
4,977
4,258
0
14,040
L
Artio
2,308
231
422
4,358
15,542
6,581
0
8,909
6,633
7,962
0
W
Cerberus
NWOLoneGhost
Cerberus
7,461
710
0
1,425
10,732
8,494
496
5,956
4,776
20,468
0
W
9,802
1,416
0
3,110
8,652
5,968
562
3,309
5,343
0
27,579
L
10,652
1,206
0
2,499
10,667
4,405
0
4,919
5,748
50,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,620
Gold Earned
27,594
138
Minions Killed
125
0
Camps Cleared
0
595,384
Distance Traveled
703,040
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,642
665
43
3
0
198,556
2
L
Neith
7,465
574
29
2
0
172,755
0
L
Artio
7,463
574
17
1
0
212,625
0
W
Cerberus
9,169
705
45
3
0
240,777
0
W
Chaac
9,783
753
37
3
0
263,707
0
L
Raijin
8,692
669
92
7
0
210,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role