Player Matchup

Izanami
Izanami
Flopisek
Izanami
Level 108
God Stats
2W - 1L
1,838 SR
Queue Stats
82W - 74L
1,612 Elo+
Solo
He Bo
He Bo
Mirddraal
He Bo
Level 123
God Stats
2W - 2L
1,557 SR
Queue Stats
115W - 105L
1,544 Elo+
Party 1
Chernobog
Chernobog
OmkarK
Chernobog
Level 160
God Stats
5W - 5L
1,514 SR
Queue Stats
473W - 485L
1,498 Elo+
Solo
Hera
Hera
Wonder222
Hera
Level 85
God Stats
6W - 5L
1,589 SR
Queue Stats
463W - 458L
1,612 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WoooD97
Ah Muzen Cab
Level 122
God Stats
3W - 6L
1,393 SR
Queue Stats
229W - 200L
1,570 Elo+
Party 1
Team Averages
Level 120
1,578 SR
1,567 Elo+

VS

Team Averages
Level 147
1,532 SR
1,578 Elo+
Bellona
Bellona
GolfDelta
Bellona
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,754 Elo+
Solo
Merlin
Merlin
Gunners091
Merlin
Level 156
God Stats
8W - 5L
1,583 SR
Queue Stats
485W - 516L
1,455 Elo+
Solo
Cerberus
Cerberus
Synti3x
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ZirhcM
Artemis
Level 148
God Stats
5W - 0L
1,649 SR
Queue Stats
285W - 246L
1,581 Elo+
Party 2
Kuzenbo
Kuzenbo
Аrni
Kuzenbo
Level 157
God Stats
4W - 6L
1,429 SR
Queue Stats
325W - 288L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Flopisek
Izanami
12
3 / 4 / 2
7,434
743
5,655
6,325
2,009
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
Mirddraal
He Bo
14
1 / 5 / 7
7,791
779
7,185
7,172
2,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
OmkarK
Chernobog
14
1 / 5 / 8
7,827
783
4,559
9,397
3,631
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
16
3 / 3 / 6
8,347
835
9,923
5,061
2,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
WoooD97
Ah Muzen Cab
15
3 / 3 / 7
8,382
838
8,806
7,741
3,027
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GolfDelta
Bellona
14
3 / 3 / 8
8,309
831
4,595
10,299
8,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
Gunners091
Merlin
17
5 / 1 / 9
9,404
940
6,846
5,744
3,239
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
Synti3x
Cerberus
13
2 / 4 / 8
7,777
778
4,501
13,352
16,244
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
ZirhcM
Artemis
16
6 / 2 / 10
8,984
898
9,684
7,262
4,005
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
Аrni
Kuzenbo
16
4 / 3 / 12
9,033
903
6,811
10,732
12,925
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
67
11
Kills
20
20
Deaths
13
30
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Izanami
Flopisek
Izanami
3
4
2
1
W
Bellona
GolfDelta
Bellona
3
3
8
2.33
W
Merlin
Gunners091
Merlin
5
1
9
9.5
L
He Bo
Mirddraal
He Bo
1
5
7
0.9
L
Chernobog
OmkarK
Chernobog
1
5
8
1
W
Cerberus
Synti3x
Cerberus
2
4
8
1.5
L
Hera
3
3
6
2
L
Ah Muzen Cab
WoooD97
Ah Muzen Cab
3
3
7
2.17
W
Artemis
ZirhcM
Artemis
6
2
10
5.5
W
Kuzenbo
Аrni
Kuzenbo
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,128
Damage
32,437
35,696
Taken
47,389
13,110
Mitigated
44,676
8,665
Healing
13,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Flopisek
Izanami
5,655
3,330
634
521
6,325
2,009
190
3,530
2,495
0
14,592
W
Bellona
GolfDelta
Bellona
4,595
106
1,274
1,483
10,299
8,263
90
5,464
4,835
0
9,677
W
Merlin
Gunners091
Merlin
6,846
186
2,945
1,490
5,744
3,239
46
1,171
4,573
35,154
0
L
He Bo
Mirddraal
He Bo
7,185
55
438
590
7,172
2,261
176
2,805
4,317
12,065
0
L
Chernobog
OmkarK
Chernobog
4,559
1,986
714
1,604
9,397
3,631
1,055
4,874
4,402
0
16,585
W
Cerberus
Synti3x
Cerberus
4,501
297
104
2,624
13,352
16,244
137
3,699
9,653
11,667
0
L
Hera
9,923
2,821
437
476
5,061
2,182
280
2,320
2,642
24,490
0
L
Ah Muzen Cab
WoooD97
Ah Muzen Cab
8,806
2,612
501
2,750
7,741
3,027
0
3,834
3,682
0
19,611
W
Artemis
ZirhcM
Artemis
9,684
2,443
1,804
770
7,262
4,005
2,344
4,147
3,115
0
16,405
W
Kuzenbo
Аrni
Kuzenbo
6,811
1,885
494
882
10,732
12,925
536
2,627
8,105
10,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,781
Gold Earned
43,507
125
Minions Killed
134
0
Camps Cleared
0
850,631
Distance Traveled
843,506
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,434
743
27
3
0
170,028
1
W
Bellona
8,309
831
7
1
0
194,814
1
W
Merlin
9,404
940
68
7
0
166,129
5
L
He Bo
7,791
779
15
2
0
158,585
1
L
Chernobog
7,827
783
34
3
0
174,297
0
W
Cerberus
7,777
778
30
3
0
156,209
0
L
Hera
8,347
835
22
2
0
190,467
4
L
Ah Muzen Cab
8,382
838
27
3
0
157,254
0
W
Artemis
8,984
898
15
2
0
149,615
0
W
Kuzenbo
9,033
903
14
1
0
176,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role