Player Matchup

Thor
Thor
PrazdniK91
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
XxAndreasRxX
Ymir
Level 16
God Stats
36W - 26L
1,600 SR
Queue Stats
36W - 26L
1,479 Elo+
Party 1
Fenrir
Fenrir
winci
Fenrir
Level 49
God Stats
25W - 23L
1,561 SR
Queue Stats
161W - 162L
1,520 Elo+
Party 1
Team Averages
Level 23
1,554 SR
1,500 Elo+

VS

Team Averages
Level 47
1,557 SR
1,467 Elo+
Zeus
Zeus
MWyoyo21_
Zeus
Level 69
God Stats
1W - 1L
1,530 SR
Queue Stats
135W - 156L
1,350 Elo+
Party 2
Chiron
Chiron
lord_stark21
Chiron
Level 67
God Stats
3W - 3L
1,359 SR
Queue Stats
214W - 248L
1,312 Elo+
Party 2
Ares
Ares
spctraux21000
Ares
Level 6
God Stats
1W - 0L
1,784 SR
Queue Stats
4W - 1L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 2
8,100
506
0
3,361
539
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 11 / 5
10,117
632
15,236
25,438
22,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
winci
Fenrir
17
10 / 4 / 1
12,568
786
16,054
23,893
11,185
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
3 / 4 / 10
11,201
700
15,000
12,738
4,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
16
14 / 3 / 3
13,153
822
18,156
14,086
6,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 5 / 13
10,650
666
6,465
20,297
19,640
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
12
Kills
18
18
Deaths
12
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
4
10
2
L
0
3
2
0.33
L
2
11
5
0.41
W
Chiron
14
3
3
5.17
W
1
5
13
1.5
L
Fenrir
winci
Fenrir
10
4
1
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,290
Damage
39,621
52,692
Taken
47,121
33,798
Mitigated
30,449
12,063
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
15,000
4,410
1,197
1,017
12,738
4,690
404
2,595
10,143
59,498
0
L
0
0
0
0
3,361
539
0
439
2,922
0
305
L
15,236
1,719
0
971
25,438
22,074
315
9,395
16,043
38,864
0
W
Chiron
18,156
9,570
2,609
3,931
14,086
6,119
1,199
3,500
10,586
0
65,091
W
6,465
969
963
1,019
20,297
19,640
409
9,312
10,985
18,001
0
L
Fenrir
winci
Fenrir
16,054
4,431
900
10,192
23,893
11,185
1,274
11,754
12,139
0
57,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,785
Gold Earned
35,004
105
Minions Killed
168
0
Camps Cleared
0
601,038
Distance Traveled
750,284
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,201
700
74
5
0
256,504
2
L
Thor
8,100
506
0
0
0
47,651
0
L
Ymir
10,117
632
39
2
0
233,629
0
W
Chiron
13,153
822
76
5
0
260,942
3
W
Ares
10,650
666
18
1
0
232,838
0
L
Fenrir
12,568
786
66
4
0
319,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role