Player Matchup

Cupid
Cupid
Gold V
Crusher2581
Cupid
Gold V
Level 145
God Stats
9W - 5L
1,482 SR
Queue Stats
310W - 311L
1,381 MMR
Party 2
Bastet
Bastet
Silver I
Eberhardt1985
Bastet
Silver I
Level 128
God Stats
10W - 2L
1,824 SR
Queue Stats
171W - 167L
1,197 MMR
Party 2
Merlin
Merlin
Silver I
Izanlog17
Merlin
Silver I
Level 106
God Stats
3W - 1L
1,567 SR
Queue Stats
163W - 149L
1,126 MMR
Party 3
Odin
Odin
Gold III
eUpHoRiA_99
Odin
Gold III
Level 108
God Stats
4W - 1L
1,625 SR
Queue Stats
172W - 155L
1,443 MMR
Party 3
Kuzenbo
Kuzenbo
Silver I
ruliodelatess
Kuzenbo
Silver I
Level 147
God Stats
4W - 1L
1,508 SR
Queue Stats
56W - 55L
1,265 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,601 SR
1,282 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,357 SR
1,283 MMR
Medusa
Medusa
Silver I
Alexandre76007
Medusa
Silver I
Level 122
God Stats
8W - 13L
1,490 SR
Queue Stats
179W - 183L
1,282 MMR
Solo
Raijin
Raijin
Gold IV
Booorjaa08
Raijin
Gold IV
Level 86
God Stats
0W - 1L
1,170 SR
Queue Stats
66W - 47L
1,359 MMR
Party 1
Bakasura
Bakasura
Gold V
MiXery FlaVour
Bakasura
Gold V
Level 159
God Stats
0W - 3L
1,394 SR
Queue Stats
101W - 113L
1,384 MMR
Solo
Bacchus
Bacchus
Gold V
Yrlewej
Bacchus
Gold V
Level 123
God Stats
2W - 9L
1,277 SR
Queue Stats
357W - 345L
1,254 MMR
Solo
Nemesis
Nemesis
Silver II
benyir
Nemesis
Silver II
Level 89
God Stats
4W - 6L
1,455 SR
Queue Stats
63W - 61L
1,138 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 8
13,965
607
14,566
12,985
5,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 3 / 11
14,953
650
17,965
19,140
8,276
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Izanlog17
Merlin
20
6 / 1 / 13
14,909
648
12,458
8,756
4,761
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 4 / 17
13,700
596
16,593
17,885
14,014
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
17
6 / 0 / 16
13,808
600
10,036
16,337
29,378
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
AphroditeArachneApolloPeleCthulhu

VS

Bans
TsukuyomiAwilixGuan YuThorSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 0
10,566
459
6,925
14,635
5,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
Booorjaa08
Raijin
17
1 / 6 / 0
11,232
488
11,597
15,995
5,963
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
19
7 / 7 / 2
13,066
568
17,010
21,121
14,892
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Yrlewej
Bacchus
15
1 / 5 / 4
11,049
480
6,357
17,333
19,315
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
benyir
Nemesis
15
0 / 9 / 4
10,226
445
7,611
23,453
9,841
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
20
32
Kills
10
10
Deaths
33
65
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Raijin
Booorjaa08
Raijin
1
6
0
0.17
W
7
2
8
5.5
W
9
3
11
4.83
W
Merlin
Izanlog17
Merlin
6
1
13
12.5
L
Bakasura
7
7
2
1.14
L
Bacchus
Yrlewej
Bacchus
1
5
4
0.6
L
Nemesis
benyir
Nemesis
0
9
4
0.22
W
4
4
17
3.13
W
Kuzenbo
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,618
Damage
49,500
75,103
Taken
92,537
62,345
Mitigated
55,735
22,579
Healing
16,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,925
2,674
0
2,140
14,635
5,724
552
3,021
11,614
0
86,373
L
Raijin
Booorjaa08
Raijin
11,597
235
0
2,671
15,995
5,963
392
5,939
10,031
86,008
0
W
14,566
7,718
827
6,468
12,985
5,916
8,446
4,868
7,977
0
96,189
W
17,965
5,652
0
6,395
19,140
8,276
801
3,142
15,029
0
109,674
W
Merlin
Izanlog17
Merlin
12,458
731
0
395
8,756
4,761
2,447
2,450
5,877
105,708
0
L
Bakasura
17,010
8,105
0
6,406
21,121
14,892
2,134
4,344
16,281
0
69,419
L
Bacchus
Yrlewej
Bacchus
6,357
324
0
840
17,333
19,315
453
4,343
12,921
30,507
0
L
Nemesis
benyir
Nemesis
7,611
2,818
0
4,857
23,453
9,841
44
4,860
18,418
0
67,320
W
16,593
4,510
0
4,803
17,885
14,014
4,288
3,641
12,475
13
71,518
W
Kuzenbo
10,036
2,581
1,617
2,074
16,337
29,378
1,347
3,853
11,653
34,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,335
Gold Earned
56,139
659
Minions Killed
664
0
Camps Cleared
0
2,179,030
Distance Traveled
1,914,353
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,566
459
159
7
0
341,259
3
L
Raijin
11,232
488
175
8
0
370,528
2
W
Cupid
13,965
607
165
7
0
412,543
6
W
Bastet
14,953
650
130
6
0
495,435
2
W
Merlin
14,909
648
191
8
0
421,239
7
L
Bakasura
13,066
568
175
8
0
384,972
10
L
Bacchus
11,049
480
48
2
0
383,236
5
L
Nemesis
10,226
445
107
5
0
434,358
5
W
Odin
13,700
596
135
6
0
423,770
1
W
Kuzenbo
13,808
600
38
2
0
426,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role