Player Matchup

Medusa
Medusa
Grint06
Medusa
Level 117
God Stats
140W - 87L
1,665 SR
Queue Stats
239W - 239L
1,554 Elo+
Solo
Ah Puch
Ah Puch
Kingcharro6139
Ah Puch
Level 145
God Stats
1W - 6L
1,267 SR
Queue Stats
231W - 285L
1,525 Elo+
Solo
Cerberus
Cerberus
bigDOGmoe23
Cerberus
Level 159
God Stats
59W - 66L
1,697 SR
Queue Stats
195W - 198L
1,581 Elo+
Solo
Team Averages
Level 140
1,543 SR
1,553 Elo+

VS

Team Averages
Level 109
1,589 SR
1,562 Elo+
King Arthur
King Arthur
Fullmetal167
King Arthur
Level 126
God Stats
10W - 10L
1,544 SR
Queue Stats
133W - 132L
1,654 Elo+
Solo
Ah Puch
Ah Puch
JRizzleDa4th
Ah Puch
Level 80
God Stats
58W - 66L
1,500 SR
Queue Stats
66W - 87L
1,500 Elo+
Solo
Skadi
Skadi
lXx Attila xXl
Skadi
Level 120
God Stats
21W - 6L
1,723 SR
Queue Stats
72W - 81L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Grint06
Medusa
17
4 / 4 / 5
15,372
591
15,747
18,670
7,070
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
3 / 6 / 6
15,290
588
13,173
17,188
6,581
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
bigDOGmoe23
Cerberus
19
4 / 2 / 7
15,780
607
17,744
28,214
24,626
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fullmetal167
King Arthur
18
8 / 5 / 4
16,224
624
22,460
29,305
30,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
JRizzleDa4th
Ah Puch
20
0 / 3 / 10
15,153
583
19,587
14,053
3,096
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 4 / 2
15,486
596
13,426
14,001
4,106
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
11
Kills
12
12
Deaths
12
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Fullmetal167
King Arthur
8
5
4
2
L
Medusa
Grint06
Medusa
4
4
5
1.63
W
Ah Puch
JRizzleDa4th
Ah Puch
0
3
10
1.67
L
3
6
6
1
L
Cerberus
bigDOGmoe23
Cerberus
4
2
7
3.75
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,664
Damage
55,473
64,072
Taken
57,359
38,277
Mitigated
37,604
22,123
Healing
9,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Fullmetal167
King Arthur
22,460
1,689
0
8,251
29,305
30,402
107
15,426
13,879
0
58,794
L
Medusa
Grint06
Medusa
15,747
5,768
0
7,451
18,670
7,070
1,883
6,579
11,956
0
99,133
W
Ah Puch
JRizzleDa4th
Ah Puch
19,587
48
0
1,187
14,053
3,096
510
8,251
5,802
104,562
0
L
13,173
665
0
3,744
17,188
6,581
716
3,989
12,498
96,481
0
L
Cerberus
bigDOGmoe23
Cerberus
17,744
108
673
10,255
28,214
24,626
51
9,480
18,215
86,766
0
W
13,426
5,074
0
477
14,001
4,106
2,939
7,274
6,727
0
90,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,442
Gold Earned
46,863
380
Minions Killed
371
0
Camps Cleared
0
1,388,183
Distance Traveled
1,419,215
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,224
624
52
2
0
462,886
8
L
Medusa
15,372
591
100
4
0
452,549
3
W
Ah Puch
15,153
583
178
7
0
489,658
0
L
Ah Puch
15,290
588
160
6
0
428,678
1
L
Cerberus
15,780
607
120
5
0
506,956
3
W
Skadi
15,486
596
141
5
0
466,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role