Player Matchup

Nemesis
Nemesis
HEITOR16N
Nemesis
Level 8
God Stats
0W - 1L
1,067 SR
Queue Stats
0W - 4L
1,052 Elo+
Party 2
Thor
Thor
LipeGAMERdmg
Thor
Level 7
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 5L
989 Elo+
Party 2
Loki
Loki
Lukas Seal
Loki
Level 102
God Stats
0W - 1L
1,456 SR
Queue Stats
4W - 8L
1,258 Elo+
Party 2
Team Averages
Level 39
1,272 SR
1,100 Elo+

VS

Team Averages
Level 87
1,483 SR
1,318 Elo+
Nu Wa
Nu Wa
Nana_Maciel
Nu Wa
Level 126
God Stats
3W - 6L
1,521 SR
Queue Stats
16W - 31L
1,280 Elo+
Party 1
Danzaburou
Danzaburou
Rafael150392
Danzaburou
Level 77
God Stats
4W - 3L
1,676 SR
Queue Stats
180W - 203L
1,378 Elo+
Party 1
Kuzenbo
Kuzenbo
tenaguito
Kuzenbo
Level 57
God Stats
1W - 4L
1,252 SR
Queue Stats
44W - 63L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HEITOR16N
Nemesis
12
0 / 6 / 1
8,250
589
2,516
11,420
3,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 10 / 0
8,811
629
4,954
17,379
6,977
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 6 / 2
8,427
602
5,282
10,078
3,080
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 9
11,471
819
11,473
5,444
1,596
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Rafael150392
Danzaburou
15
9 / 0 / 10
12,013
858
11,969
8,441
2,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
tenaguito
Kuzenbo
13
2 / 1 / 18
10,136
724
4,130
6,851
10,283
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
2
Kills
22
22
Deaths
2
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
HEITOR16N
Nemesis
0
6
1
0.08
L
2
10
0
0.2
L
0
6
2
0.17
W
11
1
9
15.5
W
Danzaburou
Rafael150392
Danzaburou
9
0
10
14
W
Kuzenbo
tenaguito
Kuzenbo
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,752
Damage
27,572
38,877
Taken
20,736
14,001
Mitigated
14,823
2,397
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
HEITOR16N
Nemesis
2,516
670
0
200
11,420
3,944
0
3,688
7,732
0
24,918
L
4,954
1,155
147
1,564
17,379
6,977
0
6,319
11,060
0
30,900
L
5,282
1,005
0
486
10,078
3,080
0
5,706
4,372
0
32,252
W
11,473
2,154
0
2,430
5,444
1,596
299
40
5,404
48,212
0
W
Danzaburou
Rafael150392
Danzaburou
11,969
4,221
0
4,819
8,441
2,944
2,473
310
8,131
0
54,881
W
Kuzenbo
tenaguito
Kuzenbo
4,130
1,359
0
815
6,851
10,283
271
120
6,731
14,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,488
Gold Earned
33,620
130
Minions Killed
145
0
Camps Cleared
0
667,828
Distance Traveled
763,705
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,250
589
46
3
0
199,717
1
L
Thor
8,811
629
36
3
0
219,285
2
L
Loki
8,427
602
48
3
0
248,826
1
W
Nu Wa
11,471
819
62
4
0
247,347
3
W
Danzaburou
12,013
858
70
5
0
256,737
6
W
Kuzenbo
10,136
724
13
1
0
259,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role