Player Matchup

Susano
Susano
CastSpy81854872
Susano
Level 28
God Stats
2W - 1L
1,235 SR
Queue Stats
24W - 17L
1,481 Elo+
Solo
Bellona
Bellona
FatheredRelic56
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,298 Elo+
Solo
Chaac
Chaac
Goughy2623
Chaac
Level 28
God Stats
1W - 1L
1,473 SR
Queue Stats
46W - 42L
1,447 Elo+
Solo
Set
Set
XxEnzo-2021xX
Set
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 28L
1,605 Elo+
Solo
Chronos
Chronos
poldosrtimpact
Chronos
Level 7
God Stats
2W - 0L
1,589 SR
Queue Stats
7W - 1L
1,586 Elo+
Solo
Team Averages
Level 17
1,459 SR
1,483 Elo+

VS

Team Averages
Level 31
1,429 SR
1,467 Elo+
Fenrir
Fenrir
DanielZinBan
Fenrir
Level 17
God Stats
0W - 2L
1,272 SR
Queue Stats
30W - 27L
1,466 Elo+
Solo
Scylla
Scylla
Healinghertz
Scylla
Level 30
God Stats
1W - 5L
1,309 SR
Queue Stats
74W - 103L
1,398 Elo+
Party 1
Bellona
Bellona
LitleTocic23
Bellona
Level 66
God Stats
15W - 10L
1,546 SR
Queue Stats
192W - 209L
1,411 Elo+
Party 1
Cupid
Cupid
Te0Ret1sch
Cupid
Level 29
God Stats
20W - 10L
1,677 SR
Queue Stats
146W - 118L
1,532 Elo+
Solo
Ra
Ra
ToxicMeds23
Ra
Level 11
God Stats
0W - 2L
1,341 SR
Queue Stats
6W - 4L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,766
477
2,752
4,901
1,224
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 2
4,376
438
1,319
3,764
2,144
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
9
0 / 1 / 0
5,184
518
3,136
6,029
4,057
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
4 / 0 / 3
6,331
633
4,478
6,548
2,121
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
6 / 0 / 1
6,717
672
5,897
5,355
1,810
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 2 / 1
5,615
562
3,145
6,918
2,105
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
7
1 / 4 / 0
4,591
459
1,505
5,059
1,316
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
LitleTocic23
Bellona
10
1 / 0 / 0
5,927
593
4,059
4,826
3,173
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
8
1 / 1 / 2
4,944
494
3,132
3,861
1,091
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
0 / 3 / 1
4,505
451
1,439
4,165
1,046
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
10
Kills
4
4
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
Fenrir
1
2
1
0.75
W
0
1
2
1
W
Chaac
0
1
0
0
L
Scylla
1
4
0
0.25
L
Bellona
LitleTocic23
Bellona
1
0
0
1
L
Cupid
1
1
2
2
L
0
3
1
0.17
W
4
0
3
5.5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,582
Damage
13,280
26,597
Taken
24,829
11,356
Mitigated
8,731
9,292
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,752
423
246
1,310
4,901
1,224
0
91
4,810
0
19,511
L
Fenrir
3,145
1,063
0
2,505
6,918
2,105
0
1,636
5,257
0
28,486
W
1,319
120
0
450
3,764
2,144
43
816
2,948
0
6,890
W
Chaac
3,136
638
0
1,386
6,029
4,057
164
0
5,691
0
25,704
L
Scylla
1,505
400
0
1,250
5,059
1,316
145
2,506
2,553
13,854
0
L
Bellona
LitleTocic23
Bellona
4,059
2,130
0
2,702
4,826
3,173
0
0
4,526
0
24,981
L
Cupid
3,132
2,441
0
2,112
3,861
1,091
0
955
2,856
0
18,046
L
1,439
560
307
1,514
4,165
1,046
39
800
3,265
11,154
0
W
4,478
1,648
0
2,854
6,548
2,121
0
580
5,968
0
35,635
W
5,897
2,187
0
3,046
5,355
1,810
329
1,457
3,898
33,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,374
Gold Earned
25,582
225
Minions Killed
198
0
Camps Cleared
0
968,498
Distance Traveled
952,698
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
4,766
477
34
3
0
202,423
1
L
Fenrir
5,615
562
60
6
0
204,814
2
W
Bellona
4,376
438
11
1
0
173,947
0
W
Chaac
5,184
518
53
5
0
181,972
1
L
Scylla
4,591
459
21
2
0
172,402
1
L
Bellona
5,927
593
66
7
0
220,783
0
L
Cupid
4,944
494
36
4
0
172,020
2
L
Ra
4,505
451
15
2
0
182,679
2
W
Set
6,331
633
59
6
0
207,679
1
W
Chronos
6,717
672
68
7
0
202,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role