Player Matchup

Cerberus
Cerberus
CubeDuzIt
Cerberus
Level 69
God Stats
1W - 1L
1,591 SR
Queue Stats
3W - 4L
1,291 Elo+
Party 2
Hachiman
Hachiman
LeBerguito
Hachiman
Level 7
God Stats
1W - 1L
1,221 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
aztalan
Baron Samedi
Level 28
God Stats
1W - 1L
1,615 SR
Queue Stats
2W - 3L
1,176 Elo+
Party 2
Team Averages
Level 35
1,475 SR
1,322 Elo+

VS

Team Averages
Level 33
1,396 SR
1,388 Elo+
Hercules
Hercules
AsianThunder21
Hercules
Level 82
God Stats
0W - 4L
1,086 SR
Queue Stats
66W - 78L
1,286 Elo+
Party 1
He Bo
He Bo
FilipinoHeBo
He Bo
Level 3
God Stats
2W - 2L
1,266 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Loki
Loki
TiltedV2
Loki
Level 15
God Stats
0W - 2L
1,835 SR
Queue Stats
15W - 20L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CubeDuzIt
Cerberus
12
4 / 1 / 14
9,729
748
5,575
11,093
8,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
LeBerguito
Hachiman
13
3 / 1 / 12
9,408
724
6,791
3,979
1,206
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
aztalan
Baron Samedi
14
12 / 3 / 6
10,949
842
14,241
9,727
5,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 6 / 2
7,759
597
3,766
12,477
4,861
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 5 / 2
9,134
703
8,554
8,954
3,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
12
2 / 8 / 2
9,446
727
4,262
9,830
3,349
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
19
Kills
4
5
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
6
2
0.17
W
Cerberus
CubeDuzIt
Cerberus
4
1
14
11
L
2
5
2
0.6
W
Hachiman
LeBerguito
Hachiman
3
1
12
9
L
Loki
2
8
2
0.38
W
Baron Samedi
aztalan
Baron Samedi
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,607
Damage
16,582
24,799
Taken
31,261
15,095
Mitigated
11,379
8,523
Healing
4,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
3,766
708
0
2,184
12,477
4,861
0
8,039
4,438
0
30,377
W
Cerberus
CubeDuzIt
Cerberus
5,575
114
0
2,644
11,093
8,795
727
5,670
5,423
21,784
0
L
8,554
439
0
1,836
8,954
3,169
66
6,183
2,771
32,412
0
W
Hachiman
LeBerguito
Hachiman
6,791
3,074
0
1,256
3,979
1,206
1,391
1,566
2,413
0
30,147
L
Loki
4,262
526
0
305
9,830
3,349
0
5,638
4,192
0
18,462
W
Baron Samedi
aztalan
Baron Samedi
14,241
1,351
1,426
3,197
9,727
5,094
787
2,211
7,516
43,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,086
Gold Earned
26,339
146
Minions Killed
127
0
Camps Cleared
0
688,911
Distance Traveled
669,320
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,759
597
45
3
0
203,305
3
W
Cerberus
9,729
748
33
3
0
262,258
0
L
He Bo
9,134
703
51
4
0
223,922
1
W
Hachiman
9,408
724
51
4
0
202,246
2
L
Loki
9,446
727
31
2
0
242,093
3
W
Baron Samedi
10,949
842
62
5
0
224,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role