Player Matchup

Hercules
Hercules
Grobindesdoits
Hercules
Level 126
God Stats
6W - 2L
1,873 SR
Queue Stats
62W - 55L
1,538 Elo+
Party 2
Ratatoskr
Ratatoskr
Rensuuta
Ratatoskr
Level 92
God Stats
1W - 2L
1,465 SR
Queue Stats
144W - 143L
1,523 Elo+
Party 2
Sol
Sol
ShoKowLahs
Sol
Level 16
God Stats
1W - 4L
1,366 SR
Queue Stats
19W - 22L
1,478 Elo+
Party 2
Cupid
Cupid
cazan0wa
Cupid
Level 78
God Stats
14W - 13L
1,417 SR
Queue Stats
61W - 91L
1,426 Elo+
Solo
Discordia
Discordia
weasy38
Discordia
Level 39
God Stats
52W - 49L
1,553 SR
Queue Stats
146W - 141L
1,509 Elo+
Party 2
Team Averages
Level 70
1,535 SR
1,495 Elo+

VS

Team Averages
Level 90
1,526 SR
1,473 Elo+
Cthulhu
Cthulhu
ABDO123uxnxx
Cthulhu
Level 45
God Stats
5W - 4L
1,488 SR
Queue Stats
55W - 58L
1,425 Elo+
Solo
Terra
Terra
Aelieth
Terra
Level 37
God Stats
5W - 10L
1,404 SR
Queue Stats
60W - 77L
1,383 Elo+
Solo
Awilix
Awilix
Bakulmasrum
Awilix
Level 126
God Stats
76W - 93L
1,431 SR
Queue Stats
347W - 346L
1,536 Elo+
Solo
Cernunnos
Cernunnos
Renalex
Cernunnos
Level 125
God Stats
3W - 0L
1,807 SR
Queue Stats
121W - 107L
1,538 Elo+
Party 1
Vulcan
Vulcan
SirP1xel
Vulcan
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 39L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
6 / 6 / 14
15,127
945
21,920
28,936
33,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
Rensuuta
Ratatoskr
20
4 / 5 / 11
14,390
899
14,857
33,698
33,776
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
5 / 6 / 17
15,564
973
37,494
21,402
9,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
cazan0wa
Cupid
20
9 / 9 / 16
17,294
1,081
31,881
36,812
15,638
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
weasy38
Discordia
20
4 / 7 / 15
15,072
942
15,341
15,527
6,714
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ABDO123uxnxx
Cthulhu
20
4 / 5 / 22
15,628
977
21,949
31,775
39,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Terra
Aelieth
Terra
20
2 / 6 / 18
14,361
898
14,550
29,815
34,023
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
20
6 / 6 / 17
15,718
982
23,287
22,474
10,623
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Renalex
Cernunnos
20
8 / 6 / 18
16,541
1,034
26,730
24,830
10,904
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vulcan
SirP1xel
Vulcan
20
13 / 5 / 11
18,124
1,133
44,373
17,013
7,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
119
28
Kills
33
33
Deaths
28
73
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ABDO123uxnxx
Cthulhu
4
5
22
3
W
Terra
Aelieth
Terra
2
6
18
1.83
W
Awilix
6
6
17
2.42
L
Hercules
6
6
14
2.17
W
Cernunnos
Renalex
Cernunnos
8
6
18
2.83
L
Ratatoskr
Rensuuta
Ratatoskr
4
5
11
1.9
L
5
6
17
2.25
W
Vulcan
SirP1xel
Vulcan
13
5
11
3.7
L
Cupid
cazan0wa
Cupid
9
9
16
1.89
L
Discordia
weasy38
Discordia
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,493
Damage
130,889
136,375
Taken
125,907
99,404
Mitigated
103,153
28,616
Healing
16,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ABDO123uxnxx
Cthulhu
21,949
1,134
2,291
1,012
31,775
39,922
0
14,522
17,253
40,962
0
W
Terra
Aelieth
Terra
14,550
1,451
3,331
4,307
29,815
34,023
0
16,028
13,787
23,688
0
W
Awilix
23,287
6,972
0
556
22,474
10,623
0
6,858
15,616
0
35,376
L
Hercules
21,920
6,624
0
6,953
28,936
33,842
0
16,569
12,367
1,428
26,759
W
Cernunnos
Renalex
Cernunnos
26,730
14,832
0
3,330
24,830
10,904
0
10,975
13,855
0
57,523
L
Ratatoskr
Rensuuta
Ratatoskr
14,857
3,692
0
5,367
33,698
33,776
0
16,986
16,712
126
38,151
L
37,494
15,791
0
4,099
21,402
9,434
0
14,067
7,335
74,988
0
W
Vulcan
SirP1xel
Vulcan
44,373
6,872
160
1,567
17,013
7,681
0
5,757
11,256
113,967
0
L
Cupid
cazan0wa
Cupid
31,881
23,280
611
10,332
36,812
15,638
0
24,872
11,940
0
77,340
L
Discordia
weasy38
Discordia
15,341
1,489
388
866
15,527
6,714
0
8,378
7,149
48,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,447
Gold Earned
80,372
337
Minions Killed
331
9
Camps Cleared
14
1,552,013
Distance Traveled
1,536,257
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,628
977
35
2
0
337,734
0
W
Terra
14,361
898
14
1
0
279,071
0
W
Awilix
15,718
982
20
1
6
321,286
3
L
Hercules
15,127
945
9
1
0
326,519
1
W
Cernunnos
16,541
1,034
72
5
5
270,033
0
L
Ratatoskr
14,390
899
46
3
3
337,922
1
L
Sol
15,564
973
84
5
0
295,369
0
W
Vulcan
18,124
1,133
190
12
3
328,133
1
L
Cupid
17,294
1,081
116
7
5
294,508
0
L
Discordia
15,072
942
82
5
1
297,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role