Player Matchup

Tsukuyomi
Tsukuyomi
LeeOliver
Tsukuyomi
Level 14
God Stats
8W - 11L
1,427 SR
Queue Stats
17W - 36L
1,112 Elo+
Solo
Ymir
Ymir
MissTica
Ymir
Level 13
God Stats
2W - 4L
1,431 SR
Queue Stats
6W - 13L
1,064 Elo+
Solo
Thor
Thor
queen84
Thor
Level 5
God Stats
1W - 4L
1,146 SR
Queue Stats
2W - 9L
976 Elo+
Solo
Team Averages
Level 11
1,335 SR
1,051 Elo+

VS

Team Averages
Level 25
1,457 SR
1,246 Elo+
Thanatos
Thanatos
Arcanine777
Thanatos
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 39L
1,021 Elo+
Solo
Merlin
Merlin
Gear23466
Merlin
Level 27
God Stats
4W - 0L
1,394 SR
Queue Stats
7W - 4L
1,312 Elo+
Party 1
Thoth
Thoth
SstrokerzZ
Thoth
Level 19
God Stats
3W - 3L
1,478 SR
Queue Stats
30W - 19L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LeeOliver
Tsukuyomi
18
10 / 3 / 2
15,152
689
19,799
23,310
19,529
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
18
2 / 2 / 6
13,040
593
5,237
18,372
17,125
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
queen84
Thor
13
0 / 13 / 5
11,652
530
2,746
19,530
4,806
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arcanine777
Thanatos
15
3 / 5 / 5
13,901
632
6,946
15,562
6,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Gear23466
Merlin
18
9 / 4 / 6
15,257
694
16,503
14,489
6,137
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
19
5 / 4 / 11
13,955
634
24,424
12,103
4,624
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
12
Kills
17
18
Deaths
13
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Arcanine777
Thanatos
3
5
5
1.1
W
Merlin
Gear23466
Merlin
9
4
6
3
L
Tsukuyomi
LeeOliver
Tsukuyomi
10
3
2
3.67
L
Ymir
2
2
6
2.5
W
Thoth
5
4
11
2.63
L
Thor
queen84
Thor
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,782
Damage
47,873
61,212
Taken
42,154
41,460
Mitigated
17,137
6,300
Healing
16,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Arcanine777
Thanatos
6,946
2,142
0
11,075
15,562
6,376
915
1,890
13,672
0
58,006
W
Merlin
Gear23466
Merlin
16,503
3,018
1,878
2,829
14,489
6,137
989
2,051
12,438
77,286
0
L
Tsukuyomi
LeeOliver
Tsukuyomi
19,799
3,357
0
4,679
23,310
19,529
0
16,103
7,207
474
65,262
L
Ymir
5,237
558
414
1,207
18,372
17,125
140
11,716
6,656
33,156
0
W
Thoth
24,424
3,685
0
535
12,103
4,624
546
2,474
9,629
73,660
0
L
Thor
queen84
Thor
2,746
509
0
0
19,530
4,806
402
13,193
6,337
0
21,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,844
Gold Earned
43,113
168
Minions Killed
238
0
Camps Cleared
0
997,325
Distance Traveled
1,023,362
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,901
632
67
3
0
354,092
0
W
Merlin
15,257
694
97
4
0
308,878
0
L
Tsukuyomi
15,152
689
75
3
0
393,297
0
L
Ymir
13,040
593
49
2
0
348,597
0
W
Thoth
13,955
634
74
3
0
360,392
0
L
Thor
11,652
530
44
2
0
255,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role