Player Matchup

Fenrir
Fenrir
Balines777
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,436 Elo+
Solo
Persephone
Persephone
BunnyFoxMoonWolf
Persephone
Level 29
God Stats
7W - 9L
1,500 SR
Queue Stats
176W - 168L
1,345 Elo+
Solo
Agni
Agni
DeathsKeeper420
Agni
Level 29
God Stats
2W - 2L
1,504 SR
Queue Stats
29W - 21L
1,629 Elo+
Solo
Geb
Geb
Simply Adrik
Geb
Level 25
God Stats
11W - 13L
1,463 SR
Queue Stats
21W - 23L
1,390 Elo+
Solo
Pele
Pele
U CAN D0 B3TT3R
Pele
Level 29
God Stats
5W - 5L
1,482 SR
Queue Stats
126W - 128L
1,452 Elo+
Solo
Team Averages
Level 24
1,490 SR
1,450 Elo+

VS

Team Averages
Level 16
1,387 SR
1,406 Elo+
Kukulkan
Kukulkan
AsaShiru
Kukulkan
Level 21
God Stats
31W - 28L
1,548 SR
Queue Stats
76W - 82L
1,486 Elo+
Solo
Danzaburou
Danzaburou
Lilgatorwood22
Danzaburou
Level 8
God Stats
1W - 3L
1,241 SR
Queue Stats
15W - 13L
1,498 Elo+
Solo
Yemoja
Yemoja
Ninetailfox9880
Yemoja
Level 26
God Stats
0W - 2L
1,148 SR
Queue Stats
3W - 4L
1,505 Elo+
Solo
Nemesis
Nemesis
SuperWolfie9000
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,242 Elo+
Solo
Nike
Nike
freecandy2543
Nike
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 30L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Balines777
Fenrir
17
0 / 8 / 2
11,863
741
1,660
12,209
4,021
Persephone
BunnyFoxMoonWolf
Persephone
20
5 / 7 / 10
16,046
1,003
14,836
17,138
6,100
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 7 / 17
16,833
1,052
35,989
17,040
6,102
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
2 / 3 / 19
16,929
1,058
14,423
23,325
25,361
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
22 / 9 / 10
20,134
1,258
34,816
28,798
11,456
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AsaShiru
Kukulkan
20
9 / 3 / 12
17,221
1,076
26,575
16,869
6,343
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Lilgatorwood22
Danzaburou
20
12 / 11 / 16
17,517
1,095
33,363
30,813
12,597
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
1 / 6 / 10
13,636
852
2,227
17,146
6,771
20
2 / 3 / 10
14,085
880
4,272
14,393
6,648
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 12 / 12
16,281
1,018
21,011
29,142
13,692
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
94
35
Kills
34
34
Deaths
35
58
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AsaShiru
Kukulkan
9
3
12
5
W
Fenrir
Balines777
Fenrir
0
8
2
0.13
W
Persephone
BunnyFoxMoonWolf
Persephone
5
7
10
1.43
W
6
7
17
2.07
L
Danzaburou
Lilgatorwood22
Danzaburou
12
11
16
1.82
L
1
6
10
1
W
2
3
19
3.83
L
2
3
10
2.33
W
22
9
10
3
L
10
12
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,724
Damage
87,448
98,510
Taken
108,363
53,040
Mitigated
46,051
19,553
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AsaShiru
Kukulkan
26,575
1,578
0
1,003
16,869
6,343
0
11,693
5,176
76,432
0
W
Fenrir
Balines777
Fenrir
1,660
563
0
6
12,209
4,021
0
3,525
8,684
0
5,592
W
Persephone
BunnyFoxMoonWolf
Persephone
14,836
3,267
231
4,282
17,138
6,100
0
5,209
11,929
52,294
0
W
35,989
1,263
462
1,387
17,040
6,102
0
3,316
13,724
72,087
0
L
Danzaburou
Lilgatorwood22
Danzaburou
33,363
18,041
0
2,803
30,813
12,597
0
18,878
11,935
0
80,102
L
2,227
284
3,684
839
17,146
6,771
0
9,882
7,264
18,973
0
W
14,423
862
1,588
1,872
23,325
25,361
0
7,166
16,159
49,558
0
L
4,272
1,125
291
1,572
14,393
6,648
0
5,996
8,397
0
10,035
W
34,816
16,026
123
9,602
28,798
11,456
0
9,586
19,212
0
48,413
L
21,011
5,544
0
0
29,142
13,692
0
18,799
10,343
0
36,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,805
Gold Earned
78,740
294
Minions Killed
281
9
Camps Cleared
8
1,315,629
Distance Traveled
1,342,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
17,221
1,076
132
8
2
312,076
0
W
Fenrir
11,863
741
10
1
0
116,884
0
W
Persephone
16,046
1,003
113
7
1
263,034
0
W
Agni
16,833
1,052
91
6
0
302,963
0
L
Danzaburou
17,517
1,095
81
5
4
243,122
0
L
Yemoja
13,636
852
32
2
0
233,947
0
W
Geb
16,929
1,058
56
4
1
320,294
0
L
Nemesis
14,085
880
4
0
2
307,222
0
W
Pele
20,134
1,258
24
2
7
312,454
0
L
Nike
16,281
1,018
32
2
0
245,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role