Player Matchup

Merlin
Merlin
 
Merlin
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ChibabseN
Danzaburou
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,324 Elo+
Solo
Ravana
Ravana
Jokersedge
Ravana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,167 Elo+
Solo
Nemesis
Nemesis
qwedcvbgtzujm
Nemesis
Level 7
God Stats
7W - 4L
1,661 SR
Queue Stats
17W - 22L
1,285 Elo+
Solo
Cthulhu
Cthulhu
rexify321
Cthulhu
Level 6
God Stats
2W - 1L
1,510 SR
Queue Stats
3W - 7L
1,232 Elo+
Solo
Team Averages
Level 8
1,534 SR
1,302 Elo+

VS

Team Averages
Level 15
1,418 SR
1,372 Elo+
Horus
Horus
DOOG_ONE
Horus
Level 5
God Stats
0W - 2L
1,193 SR
Queue Stats
6W - 4L
1,397 Elo+
Party 1
Kukulkan
Kukulkan
NCSpectre_
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,410 Elo+
Party 1
Ares
Ares
curieux-ours262
Ares
Level 8
God Stats
1W - 4L
1,400 SR
Queue Stats
2W - 7L
1,289 Elo+
Solo
Chiron
Chiron
mody_ezz
Chiron
Level 27
God Stats
81W - 59L
1,498 SR
Queue Stats
175W - 158L
1,384 Elo+
Solo
Fenrir
Fenrir
zeus1600
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 79L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 0 / 20
15,348
1,023
24,250
7,763
2,770
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
ChibabseN
Danzaburou
19
4 / 8 / 11
13,454
897
8,456
15,790
5,781
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
Jokersedge
Ravana
20
21 / 6 / 14
18,922
1,261
37,482
16,800
8,100
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
20
7 / 11 / 25
16,014
1,068
17,555
35,132
25,989
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
rexify321
Cthulhu
20
2 / 6 / 19
14,010
934
14,963
22,495
28,906
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

14

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DOOG_ONE
Horus
20
2 / 3 / 17
14,349
957
9,500
21,340
22,022
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
NCSpectre_
Kukulkan
20
10 / 7 / 10
15,974
1,065
26,795
19,641
7,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
0 / 16 / 13
13,305
887
4,947
29,851
12,414
Chiron
mody_ezz
Chiron
20
11 / 1 / 11
17,312
1,154
22,859
11,593
4,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
zeus1600
Fenrir
20
8 / 13 / 9
15,670
1,045
25,691
29,054
12,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
91
40
Kills
31
31
Deaths
40
89
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
0
20
16
W
Danzaburou
ChibabseN
Danzaburou
4
8
11
1.19
L
Horus
DOOG_ONE
Horus
2
3
17
3.5
W
Ravana
Jokersedge
Ravana
21
6
14
4.67
L
Kukulkan
NCSpectre_
Kukulkan
10
7
10
2.14
L
0
16
13
0.41
L
Chiron
mody_ezz
Chiron
11
1
11
16.5
W
Nemesis
7
11
25
1.77
W
Cthulhu
rexify321
Cthulhu
2
6
19
1.92
L
Fenrir
zeus1600
Fenrir
8
13
9
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,706
Damage
89,792
97,980
Taken
111,479
71,546
Mitigated
58,606
12,785
Healing
16,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
24,250
3,368
0
834
7,763
2,770
0
2,578
5,185
67,456
0
W
Danzaburou
ChibabseN
Danzaburou
8,456
3,471
0
295
15,790
5,781
0
5,219
10,571
0
17,737
L
Horus
DOOG_ONE
Horus
9,500
5,988
4,100
4,813
21,340
22,022
0
7,737
13,457
0
24,330
W
Ravana
Jokersedge
Ravana
37,482
11,188
0
1,362
16,800
8,100
0
6,822
9,978
0
61,320
L
Kukulkan
NCSpectre_
Kukulkan
26,795
6,390
0
807
19,641
7,595
0
6,325
13,291
49,262
0
L
4,947
894
0
0
29,851
12,414
0
11,006
18,595
18,285
0
L
Chiron
mody_ezz
Chiron
22,859
10,386
2,312
2,870
11,593
4,181
0
5,062
6,456
0
86,386
W
Nemesis
17,555
8,763
0
8,286
35,132
25,989
0
11,276
23,856
0
33,586
W
Cthulhu
rexify321
Cthulhu
14,963
2,048
899
1,109
22,495
28,906
0
5,847
16,648
34,789
0
L
Fenrir
zeus1600
Fenrir
25,691
7,938
0
1,979
29,054
12,394
0
8,462
20,467
0
40,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,748
Gold Earned
76,610
256
Minions Killed
292
3
Camps Cleared
9
1,356,811
Distance Traveled
1,382,517
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,348
1,023
95
6
0
277,040
2
W
Danzaburou
13,454
897
5
0
1
235,487
0
L
Horus
14,349
957
37
2
3
300,666
1
W
Ravana
18,922
1,261
74
5
1
324,267
0
L
Kukulkan
15,974
1,065
46
3
5
268,233
0
L
Ares
13,305
887
14
1
0
223,956
0
L
Chiron
17,312
1,154
159
11
1
288,929
0
W
Nemesis
16,014
1,068
22
1
1
263,680
1
W
Cthulhu
14,010
934
60
4
0
256,337
4
L
Fenrir
15,670
1,045
36
2
0
300,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role