Player Matchup

Cthulhu
Cthulhu
AlmightyBuddha1
Cthulhu
Level 17
God Stats
14W - 14L
1,546 SR
Queue Stats
30W - 31L
1,372 Elo+
Solo
Kukulkan
Kukulkan
Aproposxman
Kukulkan
Level 22
God Stats
2W - 2L
999 SR
Queue Stats
9W - 9L
1,289 Elo+
Solo
Ravana
Ravana
Articfox76
Ravana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,048 Elo+
Party 1
Merlin
Merlin
Ninja master301
Merlin
Level 17
God Stats
0W - 1L
1,033 SR
Queue Stats
3W - 3L
1,048 Elo+
Party 1
Chaac
Chaac
whpiz-
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,356 Elo+
Solo
Team Averages
Level 17
1,316 SR
1,223 Elo+

VS

Team Averages
Level 27
1,439 SR
1,323 Elo+
Fenrir
Fenrir
AlexiusGray
Fenrir
Level 96
God Stats
5W - 6L
1,317 SR
Queue Stats
397W - 430L
1,397 Elo+
Party 2
Sol
Sol
Drymanuel777
Sol
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Olorun
Olorun
Noodles0422
Olorun
Level 6
God Stats
2W - 2L
1,253 SR
Queue Stats
5W - 13L
1,090 Elo+
Party 2
Kukulkan
Kukulkan
StoneyJ4202819
Kukulkan
Level 12
God Stats
5W - 3L
1,624 SR
Queue Stats
20W - 27L
1,336 Elo+
Solo
Vamana
Vamana
jammylow3
Vamana
Level 11
God Stats
8W - 11L
1,500 SR
Queue Stats
32W - 60L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 17
17,101
1,006
19,180
32,455
29,475
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
Aproposxman
Kukulkan
18
2 / 3 / 4
13,377
787
4,795
4,599
1,692
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
Articfox76
Ravana
20
7 / 13 / 11
15,920
936
15,891
25,304
16,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
11 / 6 / 13
18,182
1,070
41,217
24,326
8,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
whpiz-
Chaac
20
7 / 8 / 18
17,220
1,013
30,394
32,098
24,656
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
20 / 5 / 6
20,333
1,196
36,267
28,296
16,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 10 / 10
14,530
855
8,985
25,116
9,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Olorun
20
3 / 9 / 19
15,972
940
18,866
23,165
8,646
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
20
4 / 3 / 15
16,487
970
26,881
19,706
7,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
jammylow3
Vamana
20
3 / 7 / 12
15,290
899
17,535
26,868
28,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
94
34
Kills
32
33
Deaths
34
63
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Fenrir
20
5
6
4.6
L
7
3
17
5.17
L
Kukulkan
Aproposxman
Kukulkan
2
3
4
1.33
L
Ravana
Articfox76
Ravana
7
13
11
0.96
W
2
10
10
0.7
L
11
6
13
2.92
W
Olorun
3
9
19
1.39
W
Kukulkan
4
3
15
3.83
W
Vamana
jammylow3
Vamana
3
7
12
1.29
L
Chaac
whpiz-
Chaac
7
8
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,477
Damage
108,534
118,782
Taken
123,151
80,639
Mitigated
71,306
16,047
Healing
13,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
36,267
9,924
0
1,245
28,296
16,148
0
15,814
11,869
0
65,376
L
19,180
1,521
1,894
1,350
32,455
29,475
0
16,302
16,153
50,559
0
L
Kukulkan
Aproposxman
Kukulkan
4,795
762
0
0
4,599
1,692
0
1,890
2,709
10,571
0
L
Ravana
Articfox76
Ravana
15,891
8,553
0
675
25,304
16,766
0
12,515
12,789
0
22,912
W
8,985
2,751
0
2,178
25,116
9,912
0
13,889
11,027
29,847
0
L
41,217
3,981
1,440
3,760
24,326
8,050
0
7,136
17,190
90,713
0
W
Olorun
18,866
14,055
87
4,338
23,165
8,646
0
13,001
9,964
41,003
0
W
Kukulkan
26,881
1,848
0
1,694
19,706
7,739
0
7,224
12,257
65,077
0
W
Vamana
jammylow3
Vamana
17,535
8,635
0
4,422
26,868
28,861
0
15,264
10,790
0
31,699
L
Chaac
whpiz-
Chaac
30,394
9,110
315
6,613
32,098
24,656
0
16,889
15,050
0
45,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,800
Gold Earned
82,612
246
Minions Killed
258
5
Camps Cleared
13
1,150,144
Distance Traveled
1,591,871
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
20,333
1,196
49
3
9
345,805
0
L
Cthulhu
17,101
1,006
81
5
2
287,996
1
L
Kukulkan
13,377
787
22
1
1
69,781
0
L
Ravana
15,920
936
8
0
2
202,339
0
W
Sol
14,530
855
57
3
0
287,677
4
L
Merlin
18,182
1,070
104
6
0
305,063
7
W
Olorun
15,972
940
29
2
0
280,168
0
W
Kukulkan
16,487
970
91
5
3
320,046
1
W
Vamana
15,290
899
32
2
1
358,175
0
L
Chaac
17,220
1,013
31
2
0
284,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role