Player Matchup

Fenrir
Fenrir
Gods CRONUS
Fenrir
Level 128
God Stats
3W - 3L
1,379 SR
Queue Stats
121W - 91L
1,644 Elo+
Party 1
Discordia
Discordia
Jinx021
Discordia
Level 126
God Stats
17W - 14L
1,604 SR
Queue Stats
70W - 57L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
Phjsh
Danzaburou
Level 27
God Stats
11W - 2L
1,748 SR
Queue Stats
26W - 5L
1,744 Elo+
Party 1
Team Averages
Level 94
1,577 SR
1,657 Elo+

VS

Team Averages
Level 36
1,522 SR
1,442 Elo+
Loki
Loki
Pyrrhian
Loki
Level 29
God Stats
1W - 4L
1,485 SR
Queue Stats
6W - 13L
1,251 Elo+
Solo
Janus
Janus
TokyoDriip
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,633 Elo+
Solo
Kumbhakarna
Kumbhakarna
yeneker0501
Kumbhakarna
Level 60
God Stats
5W - 5L
1,580 SR
Queue Stats
198W - 211L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
8 / 5 / 8
12,922
680
14,620
19,471
21,568
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Jinx021
Discordia
17
6 / 3 / 9
13,218
696
20,321
9,495
3,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Phjsh
Danzaburou
17
8 / 4 / 8
14,088
741
20,793
18,929
7,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
3 / 10 / 5
12,316
648
6,454
19,493
6,254
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
16
7 / 5 / 2
13,376
704
17,395
15,210
4,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
yeneker0501
Kumbhakarna
15
2 / 7 / 8
12,764
672
12,380
28,675
23,289
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
22
Kills
12
12
Deaths
22
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
5
8
2.4
W
Discordia
Jinx021
Discordia
6
3
9
3.5
W
Danzaburou
Phjsh
Danzaburou
8
4
8
3
L
Loki
3
10
5
0.55
L
Janus
7
5
2
1.6
L
Kumbhakarna
yeneker0501
Kumbhakarna
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,734
Damage
36,229
47,895
Taken
63,378
32,738
Mitigated
34,356
12,541
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
14,620
3,655
0
3,046
19,471
21,568
155
10,901
7,815
0
27,395
W
Discordia
Jinx021
Discordia
20,321
1,889
0
2,949
9,495
3,722
436
6,055
3,440
76,439
0
W
Danzaburou
Phjsh
Danzaburou
20,793
10,622
0
6,546
18,929
7,448
2,595
12,946
5,983
0
86,295
L
Loki
6,454
1,226
0
2,435
19,493
6,254
0
3,161
16,084
0
36,583
L
Janus
17,395
1,260
152
1,536
15,210
4,813
0
4,826
10,234
58,493
0
L
Kumbhakarna
yeneker0501
Kumbhakarna
12,380
1,403
267
934
28,675
23,289
0
12,350
16,074
35,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,228
Gold Earned
38,456
223
Minions Killed
164
0
Camps Cleared
0
987,226
Distance Traveled
1,000,133
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,922
680
19
1
0
328,566
0
W
Discordia
13,218
696
90
5
0
344,970
0
W
Danzaburou
14,088
741
114
6
0
313,690
3
L
Loki
12,316
648
49
3
0
320,917
3
L
Janus
13,376
704
74
4
0
346,417
1
L
Kumbhakarna
12,764
672
41
2
0
332,799
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role