Player Matchup

Eset
Eset
ElSeco93
Eset
Level 12
God Stats
0W - 2L
1,370 SR
Queue Stats
9W - 13L
1,434 Elo+
Party 2
Hercules
Hercules
Lindemannlt
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RASTAFAA
Danzaburou
Level 146
God Stats
3W - 4L
1,572 SR
Queue Stats
268W - 329L
1,391 Elo+
Party 2
Team Averages
Level 104
1,481 SR
1,441 Elo+

VS

Team Averages
Level 159
1,790 SR
1,937 Elo+
Apollo
Apollo
ISakkl
Apollo
Level 158
God Stats
3W - 1L
1,958 SR
Queue Stats
158W - 33L
1,977 Elo+
Party 1
Horus
Horus
Yokomizo
Horus
Level 160
God Stats
2W - 1L
1,640 SR
Queue Stats
277W - 74L
1,854 Elo+
Party 1
Thoth
Thoth
ZirenKun
Thoth
Level 158
God Stats
7W - 3L
1,771 SR
Queue Stats
174W - 42L
1,979 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
0 / 16 / 4
10,272
541
4,270
18,480
4,444
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Lindemannlt
Hercules
16
5 / 8 / 4
12,387
652
15,472
30,104
30,378
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
RASTAFAA
Danzaburou
16
5 / 13 / 5
13,761
724
12,543
26,609
8,612
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ISakkl
Apollo
20
21 / 2 / 14
16,289
857
32,419
17,727
8,181
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Yokomizo
Horus
18
9 / 3 / 24
14,470
762
18,749
20,969
22,150
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
ZirenKun
Thoth
15
7 / 5 / 15
12,958
682
15,249
12,573
4,220
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
90
10
Kills
37
37
Deaths
10
13
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Eset
0
16
4
0.13
W
Apollo
ISakkl
Apollo
21
2
14
14
L
Hercules
Lindemannlt
Hercules
5
8
4
0.88
L
Danzaburou
RASTAFAA
Danzaburou
5
13
5
0.58
W
Horus
Yokomizo
Horus
9
3
24
7
W
Thoth
ZirenKun
Thoth
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,285
Damage
66,417
75,193
Taken
51,269
43,434
Mitigated
34,551
19,633
Healing
15,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
4,270
395
994
1,567
18,480
4,444
38
3,787
14,543
29,599
0
W
Apollo
ISakkl
Apollo
32,419
20,004
0
7,413
17,727
8,181
2,188
1,172
16,330
0
96,779
L
Hercules
Lindemannlt
Hercules
15,472
5,833
0
8,671
30,104
30,378
313
5,571
24,306
0
38,615
L
Danzaburou
RASTAFAA
Danzaburou
12,543
5,333
0
8,401
26,609
8,612
1,080
5,981
20,349
0
58,975
W
Horus
Yokomizo
Horus
18,749
6,915
1,893
5,216
20,969
22,150
1,077
2,293
18,326
0
56,247
W
Thoth
ZirenKun
Thoth
15,249
773
0
624
12,573
4,220
0
923
11,475
58,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,420
Gold Earned
43,717
163
Minions Killed
235
0
Camps Cleared
0
839,393
Distance Traveled
1,018,860
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,272
541
47
2
0
254,473
3
W
Apollo
16,289
857
105
6
0
355,156
1
L
Hercules
12,387
652
48
3
0
333,174
4
L
Danzaburou
13,761
724
68
4
0
251,746
1
W
Horus
14,470
762
51
3
0
359,774
0
W
Thoth
12,958
682
79
4
0
303,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role