Player Matchup

Chaac
Chaac
FallenDarkCity
Chaac
Level 22
God Stats
33W - 16L
1,659 SR
Queue Stats
49W - 44L
1,361 Elo+
Party 1
Cupid
Cupid
MythcV
Cupid
Level 26
God Stats
4W - 2L
1,735 SR
Queue Stats
72W - 58L
1,397 Elo+
Party 1
Thor
Thor
YourOnlinePal
Thor
Level 56
God Stats
3W - 2L
1,492 SR
Queue Stats
213W - 217L
1,295 Elo+
Party 1
Olorun
Olorun
anonymousmark
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
pozolito48_stk
Sylvanus
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 32L
1,359 Elo+
Party 1
Team Averages
Level 28
1,577 SR
1,382 Elo+

VS

Team Averages
Level 12
1,416 SR
1,307 Elo+
Ravana
Ravana
CristianDelga
Ravana
Level 3
God Stats
1W - 5L
1,335 SR
Queue Stats
1W - 7L
1,093 Elo+
Party 2
Apollo
Apollo
DamenDamen
Apollo
Level 15
God Stats
12W - 8L
1,578 SR
Queue Stats
19W - 18L
1,453 Elo+
Solo
Ymir
Ymir
LokiButOnPc
Ymir
Level 22
God Stats
32W - 40L
1,442 SR
Queue Stats
44W - 47L
1,386 Elo+
Solo
Thor
Thor
NubzParmesan
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,361 Elo+
Solo
Ares
Ares
Possiblear12
Ares
Level 7
God Stats
1W - 7L
1,224 SR
Queue Stats
3W - 10L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,740
638
3,649
5,766
2,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
MythcV
Cupid
10
9 / 0 / 2
6,981
776
5,838
5,557
1,657
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 6
6,193
688
2,823
8,206
2,546
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
2 / 1 / 2
5,670
630
2,471
2,313
760
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
9
3 / 0 / 10
6,115
679
2,658
2,634
1,653

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,300
367
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
DamenDamen
Apollo
4
0 / 5 / 0
3,809
423
2,622
4,309
805
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
0 / 4 / 1
4,849
539
5,977
8,421
3,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

3
0 / 3 / 0
3,680
409
306
2,741
687
6
1 / 5 / 0
4,593
510
2,415
7,751
2,961
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
17
Kills
1
1
Deaths
17
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Apollo
DamenDamen
Apollo
0
5
0
0
W
1
0
4
3
L
0
4
1
0.13
W
Cupid
MythcV
Cupid
9
0
2
10
L
0
3
0
0
L
1
5
0
0.2
W
2
0
6
5
W
2
1
2
3
W
Sylvanus
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,439
Damage
11,320
24,476
Taken
23,222
9,307
Mitigated
8,055
10,794
Healing
2,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
DamenDamen
Apollo
2,622
1,809
0
711
4,309
805
0
1,225
3,084
0
11,146
W
3,649
1,014
0
3,006
5,766
2,691
336
2,644
3,122
0
19,663
L
5,977
1,174
159
2,115
8,421
3,602
0
1,242
7,179
23,121
0
W
Cupid
MythcV
Cupid
5,838
4,006
72
1,958
5,557
1,657
1,577
1,859
3,698
0
25,049
L
306
176
0
0
2,741
687
0
936
1,805
0
2,105
L
2,415
446
0
0
7,751
2,961
0
1,726
6,025
8,450
0
W
2,823
889
0
3,327
8,206
2,546
78
2,632
5,574
0
28,310
W
2,471
1,545
0
227
2,313
760
1,953
667
1,646
19,917
0
W
Sylvanus
2,658
794
1,110
1,094
2,634
1,653
1,185
590
2,044
13,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,699
Gold Earned
20,231
202
Minions Killed
60
0
Camps Cleared
0
751,544
Distance Traveled
567,263
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,300
367
0
0
0
0
0
L
Apollo
3,809
423
20
2
0
109,013
1
W
Chaac
5,740
638
45
5
0
169,136
3
L
Ymir
4,849
539
30
3
0
178,960
1
W
Cupid
6,981
776
60
7
0
158,225
1
L
Thor
3,680
409
3
0
0
95,035
3
L
Ares
4,593
510
7
1
0
184,255
1
W
Thor
6,193
688
49
5
0
169,937
3
W
Olorun
5,670
630
35
4
0
109,021
0
W
Sylvanus
6,115
679
13
1
0
145,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role