Player Matchup

Tsukuyomi
Tsukuyomi
leodoomdude
Tsukuyomi
Level 18
God Stats
25W - 27L
1,389 SR
Queue Stats
50W - 71L
1,143 Elo+
Solo
Ymir
Ymir
noodlesnew
Ymir
Level 13
God Stats
1W - 2L
1,259 SR
Queue Stats
12W - 19L
1,019 Elo+
Party 1
Ne Zha
Ne Zha
xxsnipxxcx
Ne Zha
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 48L
1,008 Elo+
Party 1
Team Averages
Level 20
1,383 SR
1,057 Elo+

VS

Team Averages
Level 23
1,666 SR
1,100 Elo+
Ymir
Ymir
CaptainWeasel_
Ymir
Level 16
God Stats
3W - 5L
1,508 SR
Queue Stats
3W - 5L
1,066 Elo+
Party 2
Vamana
Vamana
SUPAFlamingKR
Vamana
Level 27
God Stats
1W - 0L
1,790 SR
Queue Stats
10W - 14L
1,177 Elo+
Party 2
Hachiman
Hachiman
vincentsanchez56
Hachiman
Level 27
God Stats
1W - 0L
1,701 SR
Queue Stats
2W - 4L
1,057 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
leodoomdude
Tsukuyomi
9
2 / 6 / 2
8,573
612
10,995
10,769
3,260
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 9 / 2
7,841
560
4,711
14,946
7,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
xxsnipxxcx
Ne Zha
13
3 / 1 / 2
8,983
642
8,638
11,534
5,454
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 12
9,471
677
4,052
13,864
8,784
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
6 / 1 / 9
10,019
716
8,896
11,229
10,946
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
8 / 2 / 7
10,606
758
15,800
12,693
4,080
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
16
16
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
W
6
1
9
10.5
L
Tsukuyomi
leodoomdude
Tsukuyomi
2
6
2
0.5
L
0
9
2
0.11
W
8
2
7
5.75
L
Ne Zha
xxsnipxxcx
Ne Zha
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,344
Damage
28,748
37,249
Taken
37,786
16,565
Mitigated
23,810
2,550
Healing
16,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,052
719
0
3,420
13,864
8,784
48
2,569
11,295
26,002
0
W
8,896
3,536
0
5,934
11,229
10,946
300
881
10,348
0
27,718
L
Tsukuyomi
leodoomdude
Tsukuyomi
10,995
2,184
0
244
10,769
3,260
0
1,015
9,529
0
18,445
L
4,711
331
0
0
14,946
7,851
0
1,289
13,417
13,541
0
W
15,800
10,279
0
7,022
12,693
4,080
2,441
1,430
11,263
0
41,110
L
Ne Zha
xxsnipxxcx
Ne Zha
8,638
465
0
2,306
11,534
5,454
0
1,748
9,586
0
29,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,397
Gold Earned
30,096
71
Minions Killed
121
0
Camps Cleared
0
677,782
Distance Traveled
705,661
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,471
677
29
2
0
241,157
0
W
Vamana
10,019
716
30
2
0
256,894
0
L
Tsukuyomi
8,573
612
9
1
0
222,492
1
L
Ymir
7,841
560
16
1
0
193,020
0
W
Hachiman
10,606
758
62
4
0
207,610
0
L
Ne Zha
8,983
642
46
3
0
262,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role