Player Matchup

Osiris
Osiris
Bane66586
Osiris
Level 28
God Stats
3W - 6L
1,534 SR
Queue Stats
140W - 136L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
Michynurbalz
Baron Samedi
Level 16
God Stats
6W - 4L
1,636 SR
Queue Stats
10W - 6L
1,575 Elo+
Solo
Xing Tian
Xing Tian
Peasant_Artorias
Xing Tian
Level 7
God Stats
3W - 4L
1,684 SR
Queue Stats
16W - 11L
1,578 Elo+
Party 2
Nike
Nike
swappaps23
Nike
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,519 Elo+
Solo
Nemesis
Nemesis
zlesmeri
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 6L
1,543 Elo+
Party 2
Team Averages
Level 12
1,571 SR
1,542 Elo+

VS

Team Averages
Level 25
1,583 SR
1,434 Elo+
Odin
Odin
Agent SerenaK
Odin
Level 9
God Stats
4W - 1L
1,837 SR
Queue Stats
13W - 12L
1,399 Elo+
Party 1
Scylla
Scylla
chancebuscus
Scylla
Level 20
God Stats
54W - 47L
1,562 SR
Queue Stats
62W - 56L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
disipliner999
Cthulhu
Level 61
God Stats
14W - 8L
1,668 SR
Queue Stats
74W - 82L
1,418 Elo+
Party 1
Cernunnos
Cernunnos
jheart9225
Cernunnos
Level 18
God Stats
11W - 11L
1,465 SR
Queue Stats
47W - 47L
1,423 Elo+
Party 1
Mercury
Mercury
o Fuzzy x
Mercury
Level 19
God Stats
7W - 7L
1,383 SR
Queue Stats
44W - 43L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bane66586
Osiris
16
2 / 7 / 7
9,917
992
6,406
17,922
11,094
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Michynurbalz
Baron Samedi
16
4 / 6 / 3
10,363
1,036
16,869
15,799
7,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
16
0 / 9 / 5
9,982
998
6,789
20,517
17,321
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 14 / 5
9,053
905
6,472
22,308
8,655
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
zlesmeri
Nemesis
16
4 / 8 / 5
10,272
1,027
10,813
17,008
8,126
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

80

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 27
12,086
1,209
13,497
13,029
15,884
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
20
17 / 0 / 25
13,463
1,346
28,741
5,243
2,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
20
8 / 2 / 33
12,885
1,289
25,112
17,543
17,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
jheart9225
Cernunnos
16
3 / 2 / 16
9,852
985
8,563
7,105
2,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
o Fuzzy x
Mercury
18
7 / 5 / 23
10,909
1,091
9,839
11,383
4,864
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
168
10
Kills
44
44
Deaths
10
25
Assists
124
Player
Kills
Deaths
Assists
KDA
W
9
1
27
22.5
L
Osiris
Bane66586
Osiris
2
7
7
0.79
L
Baron Samedi
Michynurbalz
Baron Samedi
4
6
3
0.92
L
Xing Tian
0
9
5
0.28
W
Scylla
17
0
25
29.5
W
Cthulhu
8
2
33
12.25
W
Cernunnos
jheart9225
Cernunnos
3
2
16
5.5
W
Mercury
o Fuzzy x
Mercury
7
5
23
3.7
L
0
14
5
0.18
L
Nemesis
zlesmeri
Nemesis
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,349
Damage
85,752
93,554
Taken
54,303
52,609
Mitigated
42,863
9,904
Healing
7,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,497
4,319
0
645
13,029
15,884
0
6,358
6,671
0
20,366
L
Osiris
Bane66586
Osiris
6,406
1,625
1,021
1,075
17,922
11,094
0
11,090
6,688
0
15,990
L
Baron Samedi
Michynurbalz
Baron Samedi
16,869
3,193
3,015
3,397
15,799
7,413
0
8,367
7,300
42,863
0
L
Xing Tian
6,789
984
0
770
20,517
17,321
0
11,069
9,273
19,961
0
W
Scylla
28,741
1,331
1,694
1,868
5,243
2,237
0
1,540
3,703
42,403
0
W
Cthulhu
25,112
1,877
1,846
617
17,543
17,060
0
8,660
8,883
52,210
0
W
Cernunnos
jheart9225
Cernunnos
8,563
4,339
515
734
7,105
2,818
0
2,907
4,198
0
18,123
W
Mercury
o Fuzzy x
Mercury
9,839
3,452
0
0
11,383
4,864
0
4,434
6,874
0
22,146
L
6,472
1,403
0
0
22,308
8,655
0
13,994
8,135
317
25,065
L
Nemesis
zlesmeri
Nemesis
10,813
4,834
0
626
17,008
8,126
0
9,333
7,600
0
27,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,587
Gold Earned
59,195
171
Minions Killed
169
3
Camps Cleared
3
964,673
Distance Traveled
890,015
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,086
1,209
8
1
0
211,577
0
L
Osiris
9,917
992
18
2
3
206,991
0
L
Baron Samedi
10,363
1,036
67
7
0
166,299
3
L
Xing Tian
9,982
998
28
3
0
184,009
0
W
Scylla
13,463
1,346
40
4
0
219,206
0
W
Cthulhu
12,885
1,289
76
8
0
189,088
3
W
Cernunnos
9,852
985
21
2
1
82,303
0
W
Mercury
10,909
1,091
24
2
2
187,841
0
L
Nike
9,053
905
34
3
0
174,078
2
L
Nemesis
10,272
1,027
24
2
0
233,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role