Player Matchup

Chaac
Chaac
Chreeus
Chaac
Level 107
God Stats
0W - 1L
1,661 SR
Queue Stats
9W - 2L
1,736 Elo+
Party 1
Kukulkan
Kukulkan
God Mode Smurf
Kukulkan
Level 62
God Stats
0W - 1L
1,320 SR
Queue Stats
5W - 6L
1,035 Elo+
Party 1
Bacchus
Bacchus
Haribalzonya
Bacchus
Level 16
God Stats
2W - 4L
1,722 SR
Queue Stats
21W - 48L
1,234 Elo+
Party 1
Team Averages
Level 62
1,568 SR
1,335 Elo+

VS

Team Averages
Level 91
1,505 SR
1,418 Elo+
Bacchus
Bacchus
DerRitterPanda
Bacchus
Level 12
God Stats
3W - 0L
1,747 SR
Queue Stats
9W - 13L
1,316 Elo+
Party 2
Hel
Hel
cctcowboy
Hel
Level 102
God Stats
1W - 1L
1,268 SR
Queue Stats
25W - 27L
1,438 Elo+
Party 2
Nemesis
Nemesis
gatspy
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chreeus
Chaac
13
1 / 5 / 11
10,927
575
11,934
20,086
20,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
17
10 / 5 / 5
13,587
715
28,672
14,055
5,710
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Haribalzonya
Bacchus
16
4 / 5 / 10
13,414
706
6,612
14,008
16,982
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 6
10,909
574
4,274
17,051
14,203
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 6 / 11
12,184
641
12,282
18,602
7,489
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
gatspy
Nemesis
18
11 / 2 / 4
14,401
758
19,540
23,410
16,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
15
Kills
15
15
Deaths
15
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
Chreeus
Chaac
1
5
11
1.3
W
2
7
6
0.71
L
Kukulkan
10
5
5
2.5
L
Bacchus
Haribalzonya
Bacchus
4
5
10
1.8
W
2
6
11
1.25
W
Nemesis
gatspy
Nemesis
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,218
Damage
36,096
48,149
Taken
59,063
42,740
Mitigated
38,189
7,369
Healing
21,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Chreeus
Chaac
11,934
3,176
0
5,658
20,086
20,048
220
7,002
12,759
405
39,263
W
4,274
394
0
1,075
17,051
14,203
242
12,865
4,186
10,934
0
L
Kukulkan
28,672
3,019
0
86
14,055
5,710
1,381
6,068
7,712
104,826
0
L
Bacchus
Haribalzonya
Bacchus
6,612
1,106
855
770
14,008
16,982
576
4,936
8,868
20,949
0
W
12,282
868
8,817
8,314
18,602
7,489
631
12,025
6,577
50,604
0
W
Nemesis
gatspy
Nemesis
19,540
9,244
0
3,623
23,410
16,497
2,243
10,845
12,565
1,247
73,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,928
Gold Earned
37,494
202
Minions Killed
171
0
Camps Cleared
0
915,459
Distance Traveled
1,020,006
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,927
575
36
2
0
306,749
3
W
Bacchus
10,909
574
9
0
0
316,442
2
L
Kukulkan
13,587
715
146
8
0
304,821
4
L
Bacchus
13,414
706
20
1
0
303,889
0
W
Hel
12,184
641
79
4
0
328,990
1
W
Nemesis
14,401
758
83
4
0
374,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role