Player Matchup

Serqet
Serqet
Dontidentifyme
Serqet
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 28L
1,139 Elo+
Party 1
Thor
Thor
ScuzziTwo
Thor
Level 7
God Stats
0W - 2L
1,246 SR
Queue Stats
8W - 33L
1,174 Elo+
Party 1
Ymir
Ymir
StatiicElectric
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Team Averages
Level 6
1,415 SR
1,271 Elo+

VS

Team Averages
Level 52
1,557 SR
1,381 Elo+
Arachne
Arachne
Kingsupernova83
Arachne
Level 52
God Stats
4W - 5L
1,369 SR
Queue Stats
47W - 80L
1,280 Elo+
Solo
Kukulkan
Kukulkan
Kukulkan98
Kukulkan
Level 87
God Stats
8W - 5L
1,550 SR
Queue Stats
24W - 31L
1,403 Elo+
Party 2
Cthulhu
Cthulhu
Nkidkun
Cthulhu
Level 18
God Stats
9W - 4L
1,751 SR
Queue Stats
25W - 28L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 3
7,186
599
3,365
14,301
8,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
9
0 / 8 / 2
6,949
579
5,505
12,305
3,954
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 8 / 0
8,412
701
5,092
16,049
10,583
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
19 / 1 / 6
11,279
940
17,238
10,289
3,501
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Kukulkan98
Kukulkan
12
1 / 2 / 16
8,810
734
5,784
5,052
1,895
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Nkidkun
Cthulhu
13
7 / 0 / 16
10,710
893
11,715
11,280
7,289
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
2
Kills
27
27
Deaths
3
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
W
19
1
6
22
W
Kukulkan
Kukulkan98
Kukulkan
1
2
16
4.5
W
Cthulhu
Nkidkun
Cthulhu
7
0
16
15
L
Thor
0
8
2
0.13
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,962
Damage
34,737
42,655
Taken
26,621
22,905
Mitigated
12,685
2,305
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,365
516
584
932
14,301
8,368
0
8,071
6,230
0
13,124
W
17,238
12,623
0
3,161
10,289
3,501
375
2,567
6,707
0
33,722
W
Kukulkan
Kukulkan98
Kukulkan
5,784
346
0
0
5,052
1,895
926
561
4,291
35,209
0
W
Cthulhu
Nkidkun
Cthulhu
11,715
890
944
5,111
11,280
7,289
250
1,998
8,218
32,456
0
L
Thor
5,505
793
0
393
12,305
3,954
0
5,101
7,204
0
19,869
L
5,092
2,243
0
396
16,049
10,583
0
5,083
10,966
19,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,547
Gold Earned
30,799
61
Minions Killed
132
0
Camps Cleared
0
632,422
Distance Traveled
704,529
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,186
599
13
1
0
220,858
3
W
Arachne
11,279
940
30
3
0
269,833
0
W
Kukulkan
8,810
734
57
5
0
182,684
0
W
Cthulhu
10,710
893
45
4
0
252,012
1
L
Thor
6,949
579
21
2
0
202,704
2
L
Ymir
8,412
701
27
2
0
208,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role