Player Matchup

Ah Puch
Ah Puch
ASPIC_Mig
Ah Puch
Level 12
God Stats
6W - 7L
1,604 SR
Queue Stats
14W - 10L
1,465 Elo+
Party 1
Chaac
Chaac
JiggaBoo_Ron
Chaac
Level 61
God Stats
25W - 21L
1,475 SR
Queue Stats
75W - 61L
1,384 Elo+
Party 1
Heimdallr
Heimdallr
u_Cant_Stop_R50
Heimdallr
Level 53
God Stats
18W - 20L
1,393 SR
Queue Stats
207W - 223L
1,259 Elo+
Party 1
Team Averages
Level 42
1,491 SR
1,369 Elo+

VS

Team Averages
Level 35
1,410 SR
1,150 Elo+
Thanatos
Thanatos
C0SMIC_TRAVELER_
Thanatos
Level 71
God Stats
4W - 18L
1,200 SR
Queue Stats
373W - 407L
1,333 Elo+
Party 2
Guan Yu
Guan Yu
JIGz12346
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
802 Elo+
Party 2
Cthulhu
Cthulhu
TheBigNoodle4209
Cthulhu
Level 29
God Stats
35W - 29L
1,529 SR
Queue Stats
91W - 90L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ASPIC_Mig
Ah Puch
14
8 / 0 / 15
10,515
809
24,911
4,173
1,319
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
10 / 0 / 12
10,352
796
7,878
11,872
11,204
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
u_Cant_Stop_R50
Heimdallr
13
6 / 1 / 14
9,861
759
7,269
8,372
3,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
7,308
562
3,133
12,770
4,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
JIGz12346
Guan Yu
9
0 / 10 / 0
7,076
544
1,180
16,177
10,675
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 7 / 0
8,330
641
8,832
16,503
9,511
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
1
24
Kills
1
1
Deaths
24
41
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ASPIC_Mig
Ah Puch
8
0
15
15.5
L
0
7
0
0
L
Guan Yu
JIGz12346
Guan Yu
0
10
0
0
W
10
0
12
16
L
1
7
0
0.14
W
Heimdallr
u_Cant_Stop_R50
Heimdallr
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,058
Damage
13,145
24,417
Taken
45,450
15,682
Mitigated
24,286
9,634
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ASPIC_Mig
Ah Puch
24,911
949
975
1,238
4,173
1,319
856
2,381
1,792
62,308
0
L
3,133
566
385
3,565
12,770
4,100
0
7,375
5,320
0
17,870
L
Guan Yu
JIGz12346
Guan Yu
1,180
204
856
1,328
16,177
10,675
0
9,516
6,536
110
7,535
W
7,878
1,670
429
3,859
11,872
11,204
283
3,698
8,174
0
20,981
L
8,832
190
405
3,119
16,503
9,511
0
8,084
8,240
26,753
0
W
Heimdallr
u_Cant_Stop_R50
Heimdallr
7,269
3,149
306
2,827
8,372
3,159
962
2,951
5,421
0
30,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,728
Gold Earned
22,714
122
Minions Killed
97
0
Camps Cleared
0
688,361
Distance Traveled
663,420
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,515
809
67
5
0
223,500
3
L
Thanatos
7,308
562
44
3
0
196,069
1
L
Guan Yu
7,076
544
17
1
0
190,907
1
W
Chaac
10,352
796
14
1
0
233,623
0
L
Cthulhu
8,330
641
36
3
0
276,444
0
W
Heimdallr
9,861
759
41
3
0
231,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role