Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FranckSthein
Fenrir
Level 104
God Stats
2W - 2L
1,303 SR
Queue Stats
357W - 353L
1,566 Elo+
Solo
Kumbhakarna
Kumbhakarna
NSramirez16
Kumbhakarna
Level 160
God Stats
2W - 3L
1,257 SR
Queue Stats
142W - 137L
1,622 Elo+
Party 2
Nu Wa
Nu Wa
Ryozke
Nu Wa
Level 53
God Stats
2W - 0L
1,827 SR
Queue Stats
11W - 8L
1,645 Elo+
Party 2
Hel
Hel
gavarrete97
Hel
Level 159
God Stats
1W - 0L
1,253 SR
Queue Stats
109W - 102L
1,627 Elo+
Party 2
Team Averages
Level 126
1,428 SR
1,592 Elo+

VS

Team Averages
Level 129
1,541 SR
1,626 Elo+
Sol
Sol
GohnJ
Sol
Level 128
God Stats
5W - 3L
1,761 SR
Queue Stats
443W - 396L
1,676 Elo+
Party 1
Ra
Ra
Physus
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Sumruv
Ravana
Level 127
God Stats
0W - 2L
1,453 SR
Queue Stats
65W - 71L
1,621 Elo+
Solo
Jormungandr
Jormungandr
Tbone11o
Jormungandr
Level 117
God Stats
8W - 9L
1,489 SR
Queue Stats
254W - 242L
1,669 Elo+
Party 1
Geb
Geb
eduardoreal
Geb
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
3 / 3 / 14
12,196
717
23,907
14,975
6,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Fenrir
19
6 / 4 / 15
12,300
724
10,882
20,804
17,312
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
NSramirez16
Kumbhakarna
17
3 / 4 / 17
12,104
712
9,846
29,915
35,617
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Ryozke
Nu Wa
20
8 / 3 / 14
12,194
717
21,589
14,220
6,159
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 1 / 20
11,656
686
14,565
19,864
18,560
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
GohnJ
Sol
20
8 / 2 / 6
12,118
713
26,711
16,666
6,454
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ra
17
2 / 5 / 9
10,402
612
11,399
14,829
9,493
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Sumruv
Ravana
17
1 / 5 / 6
10,153
597
13,169
15,755
8,103
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
Tbone11o
Jormungandr
17
3 / 4 / 8
10,430
614
22,219
17,966
19,181
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 7 / 6
10,031
590
9,220
22,700
26,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
50
23
Kills
15
15
Deaths
23
80
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
3
14
3.33
W
Fenrir
6
4
15
3.38
L
Sol
GohnJ
Sol
8
2
6
5.5
W
Kumbhakarna
NSramirez16
Kumbhakarna
3
4
17
2.88
L
Ra
2
5
9
1.3
W
Nu Wa
Ryozke
Nu Wa
8
3
14
5
L
Ravana
Sumruv
Ravana
1
5
6
0.8
L
Jormungandr
Tbone11o
Jormungandr
3
4
8
1.75
L
1
7
6
0.57
W
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,789
Damage
82,718
99,778
Taken
87,916
84,033
Mitigated
69,578
61,970
Healing
40,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
23,907
7,576
2,441
4,309
14,975
6,385
3,446
12,369
2,381
0
61,490
W
Fenrir
10,882
3,100
1,801
3,207
20,804
17,312
948
13,481
6,520
0
18,854
L
Sol
GohnJ
Sol
26,711
13,020
559
5,451
16,666
6,454
1,651
10,089
6,552
59,801
0
W
Kumbhakarna
NSramirez16
Kumbhakarna
9,846
379
2,782
2,682
29,915
35,617
164
18,852
10,588
15,599
0
L
Ra
11,399
1,214
18,358
5,211
14,829
9,493
0
10,293
4,461
37,163
0
W
Nu Wa
Ryozke
Nu Wa
21,589
3,991
1,197
772
14,220
6,159
912
10,454
3,716
47,872
0
L
Ravana
Sumruv
Ravana
13,169
3,316
1,250
2,408
15,755
8,103
198
8,555
7,050
0
26,318
L
Jormungandr
Tbone11o
Jormungandr
22,219
2,236
1,302
2,103
17,966
19,181
0
7,002
10,864
43,660
0
L
9,220
466
1,934
2,012
22,700
26,347
88
10,061
12,514
21,018
0
W
14,565
346
28,708
14,071
19,864
18,560
0
13,043
6,571
29,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,450
Gold Earned
53,134
179
Minions Killed
230
0
Camps Cleared
0
1,591,384
Distance Traveled
1,408,826
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,196
717
77
5
0
312,136
0
W
Fenrir
12,300
724
25
1
0
318,445
0
L
Sol
12,118
713
69
4
0
280,538
5
W
Kumbhakarna
12,104
712
9
1
0
305,694
1
L
Ra
10,402
612
60
4
0
303,214
2
W
Nu Wa
12,194
717
52
3
0
273,134
0
L
Ravana
10,153
597
36
2
0
303,465
1
L
Jormungandr
10,430
614
46
3
0
266,960
1
L
Geb
10,031
590
19
1
0
254,649
2
W
Hel
11,656
686
16
1
0
381,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role