Player Matchup

Artemis
Artemis
RODSHOW4
Artemis
Level 27
God Stats
12W - 7L
1,574 SR
Queue Stats
20W - 19L
1,362 Elo+
Party 1
Ra
Ra
Sapyta219
Ra
Level 27
God Stats
4W - 4L
1,276 SR
Queue Stats
11W - 11L
1,268 Elo+
Party 1
Ne Zha
Ne Zha
StickyPillow644
Ne Zha
Level 127
God Stats
9W - 5L
1,761 SR
Queue Stats
181W - 159L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
TwilightZeis
Danzaburou
Level 7
God Stats
1W - 0L
1,524 SR
Queue Stats
2W - 4L
1,150 Elo+
Solo
Ares
Ares
kambo420
Ares
Level 13
God Stats
9W - 1L
1,958 SR
Queue Stats
25W - 19L
1,585 Elo+
Party 1
Team Averages
Level 40
1,619 SR
1,376 Elo+

VS

Team Averages
Level 21
1,463 SR
1,383 Elo+
Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
JoshBoyGenius
Chaac
Level 28
God Stats
16W - 13L
1,560 SR
Queue Stats
20W - 21L
1,327 Elo+
Solo
Neith
Neith
KillLaSunderland
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Krillin19
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,249 Elo+
Solo
Kali
Kali
nifty_isohyet9
Kali
Level 17
God Stats
3W - 5L
1,256 SR
Queue Stats
42W - 38L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
RODSHOW4
Artemis
7
2 / 0 / 2
4,236
706
2,825
1,550
491
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 1 / 0
3,669
612
581
2,111
489
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 0 / 0
4,577
763
2,758
3,204
771
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
TwilightZeis
Danzaburou
5
0 / 1 / 0
3,344
557
109
2,291
589
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
6
2 / 1 / 2
4,201
700
2,534
3,473
1,476
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
1 / 1 / 0
3,526
588
1,806
2,961
642
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 2 / 0
3,761
627
1,443
3,289
1,541
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 2 / 0
3,660
610
1,236
2,449
802
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
5
1 / 1 / 0
3,312
552
1,035
3,628
1,242
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 2 / 0
3,361
560
648
2,870
632
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
8
Kills
3
3
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
L
1
2
0
0.5
L
0
2
0
0
L
Ares
1
1
0
1
W
Artemis
RODSHOW4
Artemis
2
0
2
3
W
1
1
0
1
W
3
0
0
3
W
Danzaburou
TwilightZeis
Danzaburou
0
1
0
0
W
Ares
2
1
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,807
Damage
6,168
12,629
Taken
15,197
3,816
Mitigated
4,859
4,235
Healing
3,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,806
684
246
901
2,961
642
0
567
2,394
9,822
0
L
1,443
147
0
1,007
3,289
1,541
0
581
2,708
0
9,097
L
1,236
291
0
167
2,449
802
52
166
2,283
0
12,126
L
Ares
1,035
203
0
29
3,628
1,242
0
1,535
2,093
5,468
0
W
Artemis
RODSHOW4
Artemis
2,825
1,308
0
834
1,550
491
320
827
723
0
15,094
W
581
63
18
472
2,111
489
248
192
1,769
8,890
0
W
2,758
1,169
0
1,603
3,204
771
0
176
2,978
0
21,143
W
Danzaburou
TwilightZeis
Danzaburou
109
52
0
312
2,291
589
330
809
1,482
0
8,518
W
Ares
2,534
498
0
996
3,473
1,476
0
837
2,636
8,170
0
L
648
335
0
969
2,870
632
0
266
2,604
0
8,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,027
Gold Earned
17,620
132
Minions Killed
80
0
Camps Cleared
0
584,631
Distance Traveled
481,895
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,526
588
13
2
0
111,698
0
L
Chaac
3,761
627
17
3
0
78,861
0
L
Neith
3,660
610
25
4
0
94,451
0
L
Ares
3,312
552
4
1
0
124,788
0
W
Artemis
4,236
706
35
6
0
88,746
1
W
Ra
3,669
612
23
4
0
122,819
0
W
Ne Zha
4,577
763
45
8
0
131,132
1
W
Danzaburou
3,344
557
15
3
0
121,121
0
W
Ares
4,201
700
14
2
0
120,813
2
L
Kali
3,361
560
21
4
0
72,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role