Player Matchup

Tyr
Tyr
A DRAG RACER
Tyr
Level 140
God Stats
3W - 2L
1,704 SR
Queue Stats
51W - 27L
1,671 Elo+
Party 1
Danzaburou
Danzaburou
PvtTurner
Danzaburou
Level 16
God Stats
14W - 10L
1,500 SR
Queue Stats
21W - 16L
1,674 Elo+
Party 1
Merlin
Merlin
iSuspiicons
Merlin
Level 17
God Stats
30W - 19L
1,611 SR
Queue Stats
49W - 29L
1,560 Elo+
Party 1
Team Averages
Level 58
1,605 SR
1,635 Elo+

VS

Team Averages
Level 68
1,511 SR
1,518 Elo+
Izanami
Izanami
Jouula
Izanami
Level 12
God Stats
1W - 1L
1,460 SR
Queue Stats
13W - 12L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
Keep_Cash103
Sun Wukong
Level 104
God Stats
17W - 13L
1,519 SR
Queue Stats
295W - 269L
1,506 Elo+
Party 2
Ra
Ra
Links1-2-3_
Ra
Level 88
God Stats
7W - 0L
1,553 SR
Queue Stats
134W - 110L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 4
8,867
682
7,263
10,882
11,618
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
PvtTurner
Danzaburou
12
3 / 5 / 5
8,606
662
9,251
8,681
3,170
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
11
1 / 2 / 6
8,038
618
10,663
6,656
2,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jouula
Izanami
12
2 / 5 / 7
9,314
716
5,554
13,178
5,892
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
Keep_Cash103
Sun Wukong
12
4 / 4 / 6
9,079
698
7,756
14,823
10,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 0 / 4
9,810
755
7,500
7,685
2,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
9
Kills
11
11
Deaths
9
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
W
Izanami
Jouula
Izanami
2
5
7
1.1
W
Sun Wukong
Keep_Cash103
Sun Wukong
4
4
6
1.75
W
5
0
4
7
L
Danzaburou
PvtTurner
Danzaburou
3
5
5
1.1
L
Merlin
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,177
Damage
20,810
26,219
Taken
35,686
17,183
Mitigated
19,587
2,704
Healing
17,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,263
765
0
1,615
10,882
11,618
62
3,534
7,348
0
19,376
W
Izanami
Jouula
Izanami
5,554
3,477
663
1,835
13,178
5,892
2,228
5,105
8,073
0
47,592
W
Sun Wukong
Keep_Cash103
Sun Wukong
7,756
1,356
356
2,094
14,823
10,711
374
3,835
10,988
0
20,127
W
7,500
225
7,795
5,188
7,685
2,984
332
2,034
5,651
44,114
0
L
Danzaburou
PvtTurner
Danzaburou
9,251
3,521
0
451
8,681
3,170
0
2,977
5,704
0
30,789
L
Merlin
10,663
1,019
0
638
6,656
2,395
0
1,029
5,627
38,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,511
Gold Earned
28,203
121
Minions Killed
163
0
Camps Cleared
0
629,689
Distance Traveled
707,170
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,867
682
24
2
0
239,150
2
W
Izanami
9,314
716
69
5
0
207,414
4
W
Sun Wukong
9,079
698
21
2
0
230,832
1
W
Ra
9,810
755
73
6
0
268,924
1
L
Danzaburou
8,606
662
38
3
0
189,307
0
L
Merlin
8,038
618
59
5
0
201,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role