Player Matchup

Danzaburou
Danzaburou
EncrgableOtter
Danzaburou
Level 84
God Stats
24W - 13L
1,575 SR
Queue Stats
402W - 462L
1,374 Elo+
Party 2
Merlin
Merlin
NardoGalla
Merlin
Level 23
God Stats
7W - 12L
1,378 SR
Queue Stats
7W - 12L
1,067 Elo+
Solo
Nike
Nike
SiIlIver
Nike
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,246 Elo+
Party 2
Team Averages
Level 43
1,484 SR
1,229 Elo+

VS

Team Averages
Level 9
1,579 SR
1,167 Elo+
Terra
Terra
Chosen_Spazz
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,144 Elo+
Party 1
Hera
Hera
Sacred-RoZe
Hera
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,197 Elo+
Party 1
Sun Wukong
Sun Wukong
luckin_ducky
Sun Wukong
Level 11
God Stats
2W - 2L
1,737 SR
Queue Stats
4W - 8L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EncrgableOtter
Danzaburou
17
11 / 1 / 6
13,813
813
19,231
8,607
3,597
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
NardoGalla
Merlin
14
3 / 4 / 7
11,239
661
11,161
12,054
4,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
13
4 / 8 / 9
10,984
646
9,474
23,363
19,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 7
9,848
579
1,855
15,399
11,045
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 10 / 2
11,231
661
17,489
14,597
7,454
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
luckin_ducky
Sun Wukong
15
7 / 4 / 6
11,870
698
9,353
17,854
20,175
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
18
Kills
12
13
Deaths
18
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
W
Danzaburou
EncrgableOtter
Danzaburou
11
1
6
14
W
Merlin
NardoGalla
Merlin
3
4
7
1.63
L
5
10
2
0.6
W
Nike
4
8
9
1.06
L
Sun Wukong
luckin_ducky
Sun Wukong
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,866
Damage
28,697
44,024
Taken
47,850
27,235
Mitigated
38,674
9,271
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,855
353
2,449
2,751
15,399
11,045
0
3,399
12,000
16,142
0
W
Danzaburou
EncrgableOtter
Danzaburou
19,231
11,609
534
4,748
8,607
3,597
1,316
2,584
5,798
0
65,083
W
Merlin
NardoGalla
Merlin
11,161
339
0
240
12,054
4,413
1,069
6,930
5,049
46,938
0
L
17,489
4,343
576
892
14,597
7,454
0
3,196
11,401
54,629
0
W
Nike
9,474
2,863
0
3,749
23,363
19,225
905
9,858
13,028
0
31,219
L
Sun Wukong
luckin_ducky
Sun Wukong
9,353
1,660
0
3,223
17,854
20,175
0
4,631
13,223
0
27,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,036
Gold Earned
32,949
186
Minions Killed
120
0
Camps Cleared
0
932,156
Distance Traveled
769,295
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,848
579
21
1
0
228,379
0
W
Danzaburou
13,813
813
74
4
0
294,992
3
W
Merlin
11,239
661
65
4
0
323,864
0
L
Hera
11,231
661
64
4
0
240,860
0
W
Nike
10,984
646
47
3
0
313,300
1
L
Sun Wukong
11,870
698
35
2
0
300,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role