Player Matchup

Izanami
Izanami
NichtSchwarz
Izanami
Level 20
God Stats
6W - 7L
1,283 SR
Queue Stats
8W - 12L
1,147 Elo+
Party 1
Cthulhu
Cthulhu
pavel-k89
Cthulhu
Level 14
God Stats
4W - 7L
1,318 SR
Queue Stats
7W - 18L
1,120 Elo+
Solo
Hun Batz
Hun Batz
vlYuqii-
Hun Batz
Level 38
God Stats
2W - 1L
1,309 SR
Queue Stats
3W - 4L
1,156 Elo+
Party 1
Team Averages
Level 24
1,304 SR
1,141 Elo+

VS

Team Averages
Level 23
1,564 SR
1,267 Elo+
Chaac
Chaac
GY_NX
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,142 Elo+
Solo
Sol
Sol
burgyboy93
Sol
Level 29
God Stats
1W - 1L
1,490 SR
Queue Stats
82W - 59L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
dabest_couple
Sun Wukong
Level 16
God Stats
1W - 3L
1,701 SR
Queue Stats
17W - 38L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NichtSchwarz
Izanami
18
6 / 1 / 5
14,586
608
10,380
17,097
5,984
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
pavel-k89
Cthulhu
18
4 / 0 / 8
15,427
643
16,928
26,584
22,327
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
vlYuqii-
Hun Batz
19
5 / 2 / 9
15,280
637
19,983
22,787
9,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GY_NX
Chaac
16
0 / 6 / 0
12,091
504
16,806
21,072
12,359
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
1 / 4 / 1
13,497
562
27,274
21,416
6,925
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
dabest_couple
Sun Wukong
15
2 / 5 / 1
13,654
569
10,904
20,696
21,394
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
15
Kills
3
3
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
GY_NX
Chaac
0
6
0
0
W
Izanami
NichtSchwarz
Izanami
6
1
5
8.5
L
1
4
1
0.38
L
Sun Wukong
dabest_couple
Sun Wukong
2
5
1
0.5
W
Cthulhu
pavel-k89
Cthulhu
4
0
8
8
W
Hun Batz
vlYuqii-
Hun Batz
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,291
Damage
54,984
66,468
Taken
63,184
37,506
Mitigated
40,678
23,280
Healing
27,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
GY_NX
Chaac
16,806
2,970
0
8,868
21,072
12,359
0
6,892
14,180
185
64,422
W
Izanami
NichtSchwarz
Izanami
10,380
5,074
0
5,213
17,097
5,984
960
7,740
9,207
0
67,399
L
27,274
10,686
0
13,031
21,416
6,925
1,418
5,348
16,068
93,460
0
L
Sun Wukong
dabest_couple
Sun Wukong
10,904
1,287
0
5,716
20,696
21,394
342
5,688
13,806
0
29,301
W
Cthulhu
pavel-k89
Cthulhu
16,928
909
652
8,488
26,584
22,327
126
11,285
15,049
56,125
0
W
Hun Batz
vlYuqii-
Hun Batz
19,983
4,381
710
8,217
22,787
9,195
1,915
9,372
13,140
0
128,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,293
Gold Earned
39,242
300
Minions Killed
204
0
Camps Cleared
0
1,315,803
Distance Traveled
1,109,577
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,091
504
71
3
0
383,109
0
W
Izanami
14,586
608
91
4
0
401,698
1
L
Sol
13,497
562
101
4
0
384,703
5
L
Sun Wukong
13,654
569
32
1
0
341,765
0
W
Cthulhu
15,427
643
70
3
0
453,047
0
W
Hun Batz
15,280
637
139
6
0
461,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role