Player Matchup

Skadi
Skadi
Chosen_Spazz
Skadi
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
14W - 28L
1,124 Elo+
Party 1
Kali
Kali
Sacred-RoZe
Kali
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 22L
1,188 Elo+
Party 1
Ah Puch
Ah Puch
TOF_Jojo
Ah Puch
Level 9
God Stats
5W - 4L
1,552 SR
Queue Stats
5W - 21L
1,058 Elo+
Party 1
Team Averages
Level 8
1,517 SR
1,123 Elo+

VS

Team Averages
Level 40
1,390 SR
1,181 Elo+
Cerberus
Cerberus
The Stumpy 0ne
Cerberus
Level 52
God Stats
40W - 46L
1,447 SR
Queue Stats
252W - 296L
1,248 Elo+
Solo
Mercury
Mercury
ThefakeHellBoy
Mercury
Level 29
God Stats
2W - 7L
1,342 SR
Queue Stats
100W - 120L
1,157 Elo+
Solo
Nox
Nox
silenthill1321
Nox
Level 39
God Stats
1W - 1L
1,381 SR
Queue Stats
33W - 62L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 10
11,901
661
10,617
10,084
4,977
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
15 / 4 / 3
14,378
799
23,912
23,795
10,377
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
TOF_Jojo
Ah Puch
7
0 / 0 / 4
9,119
507
1,245
2,467
675
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
3 / 2 / 6
11,691
650
11,552
21,785
16,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 8 / 6
10,854
603
8,262
14,018
3,584
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 8 / 3
10,864
604
5,960
12,781
3,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
18
Kills
9
9
Deaths
18
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
5
10
1.6
W
15
4
3
4.13
W
Ah Puch
TOF_Jojo
Ah Puch
0
0
4
2
L
Cerberus
3
2
6
3
L
2
8
6
0.63
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,774
Damage
25,774
36,346
Taken
48,584
16,029
Mitigated
23,631
10,973
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,617
5,496
0
1,656
10,084
4,977
872
4,464
5,620
0
42,855
W
23,912
13,174
36
8,893
23,795
10,377
2,588
11,631
12,164
0
68,980
W
Ah Puch
TOF_Jojo
Ah Puch
1,245
302
123
265
2,467
675
0
1,485
982
5,996
0
L
Cerberus
11,552
880
207
8,494
21,785
16,185
813
685
21,100
38,023
0
L
8,262
4,056
0
0
14,018
3,584
253
365
13,653
0
32,240
L
5,960
1,435
1,276
2,039
12,781
3,862
1,974
267
12,514
32,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,398
Gold Earned
33,409
130
Minions Killed
153
0
Camps Cleared
0
582,429
Distance Traveled
885,469
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,901
661
50
3
0
181,140
0
W
Kali
14,378
799
70
4
0
313,515
1
W
Ah Puch
9,119
507
10
1
0
87,774
0
L
Cerberus
11,691
650
53
3
0
331,361
2
L
Mercury
10,854
603
39
2
0
330,042
1
L
Nox
10,864
604
61
3
0
224,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role