Player Matchup

Horus
Horus
Diosfuryoso
Horus
Level 72
God Stats
6W - 14L
1,302 SR
Queue Stats
231W - 406L
1,202 Elo+
Party 1
Pele
Pele
GorkutKu
Pele
Level 75
God Stats
9W - 6L
1,611 SR
Queue Stats
236W - 395L
1,204 Elo+
Party 1
Hera
Hera
chefmongy
Hera
Level 60
God Stats
10W - 15L
1,455 SR
Queue Stats
162W - 312L
1,197 Elo+
Party 1
Team Averages
Level 69
1,456 SR
1,201 Elo+

VS

Team Averages
Level 87
1,280 SR
1,368 Elo+
Bacchus
Bacchus
Kouakou187
Bacchus
Level 116
God Stats
2W - 2L
1,188 SR
Queue Stats
31W - 35L
1,368 Elo+
Party 2
Merlin
Merlin
XX HaRv AnTeTeR
Merlin
Level 38
God Stats
5W - 8L
1,381 SR
Queue Stats
98W - 121L
1,330 Elo+
Solo
Cupid
Cupid
niklas398
Cupid
Level 107
God Stats
2W - 3L
1,271 SR
Queue Stats
36W - 35L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
11,162
532
6,762
24,140
27,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
17
5 / 5 / 2
13,542
645
20,092
24,612
11,881
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
16
2 / 4 / 4
12,549
598
21,499
15,292
9,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kouakou187
Bacchus
16
2 / 3 / 13
13,376
637
9,845
34,313
43,284
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 4 / 9
12,888
614
19,504
16,343
5,761
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
niklas398
Cupid
18
9 / 1 / 6
13,881
661
25,260
17,015
6,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
16
16
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Pele
5
5
2
1.2
W
Bacchus
Kouakou187
Bacchus
2
3
13
2.83
W
5
4
9
2.38
L
Hera
2
4
4
1
W
Cupid
niklas398
Cupid
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,353
Damage
54,609
64,044
Taken
67,671
49,104
Mitigated
55,158
22,231
Healing
32,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,762
3,592
6,881
8,100
24,140
27,438
183
11,507
12,633
0
22,049
L
Pele
20,092
5,980
0
7,250
24,612
11,881
1,180
11,241
13,371
0
86,679
W
Bacchus
Kouakou187
Bacchus
9,845
982
1,623
11,824
34,313
43,284
134
11,534
22,779
31,378
0
W
19,504
819
2,602
4,664
16,343
5,761
693
5,178
11,165
82,542
0
L
Hera
21,499
4,997
0
0
15,292
9,785
245
6,745
8,547
69,729
0
W
Cupid
niklas398
Cupid
25,260
13,746
4,927
6,665
17,015
6,113
1,949
4,865
12,150
0
86,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,253
Gold Earned
40,145
230
Minions Killed
234
0
Camps Cleared
0
1,079,958
Distance Traveled
1,050,780
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,162
532
24
1
0
381,733
0
L
Pele
13,542
645
106
5
0
369,771
0
W
Bacchus
13,376
637
20
1
0
349,499
2
W
Merlin
12,888
614
106
5
0
326,474
3
L
Hera
12,549
598
100
5
0
328,454
0
W
Cupid
13,881
661
108
5
0
374,807
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role