Player Matchup

Kuzenbo
Kuzenbo
Gold I
Shadowthear
Kuzenbo
Gold I
Level 130
God Stats
2W - 0L
1,882 SR
Queue Stats
14W - 4L
1,866 MMR
Party 1
He Bo
He Bo
Gold IV
Tenths
He Bo
Gold IV
Level 156
God Stats
1W - 0L
1,788 SR
Queue Stats
29W - 23L
1,433 MMR
Party 1
Mulan
Mulan
Platinum III
Zephil0
Mulan
Platinum III
Level 133
God Stats
1W - 0L
1,528 SR
Queue Stats
18W - 7L
2,009 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,733 SR
1,769 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,556 SR
1,651 MMR
Tsukuyomi
Tsukuyomi
Bronze III
 
Tsukuyomi
Bronze III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold I
DoomKappa
Discordia
Gold I
Level 160
God Stats
1W - 1L
1,667 SR
Queue Stats
110W - 76L
1,953 MMR
Solo
Khepri
Khepri
Gold V
DunkMeDaddy
Khepri
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Shadowthear
Kuzenbo
13
2 / 5 / 3
10,222
730
5,650
12,133
12,428
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Tenths
He Bo
12
0 / 6 / 5
8,636
617
5,499
8,212
2,600
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Zephil0
Mulan
14
5 / 5 / 2
11,147
796
11,527
15,814
9,869
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bans
YemojaPersephoneBacchusCthulhuThoth

VS

Bans
Guan YuNe ZhaBaron SamediCupidChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
3 / 4 / 10
9,808
701
8,615
11,106
4,985
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
DoomKappa
Discordia
15
10 / 3 / 6
10,855
775
15,172
8,188
3,567
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
14
2 / 0 / 13
10,560
754
4,539
8,441
10,175
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
15
16
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
4
10
2
L
Discordia
DoomKappa
Discordia
10
3
6
4.33
L
Khepri
2
0
13
8.5
W
Kuzenbo
Shadowthear
Kuzenbo
2
5
3
0.7
W
He Bo
Tenths
He Bo
0
6
5
0.42
W
Mulan
Zephil0
Mulan
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,676
Damage
28,326
36,159
Taken
27,735
24,897
Mitigated
18,727
5,154
Healing
5,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
8,615
2,019
0
3,504
11,106
4,985
313
3,928
7,178
0
42,859
L
Discordia
DoomKappa
Discordia
15,172
644
0
500
8,188
3,567
729
3,973
4,215
63,216
0
L
Khepri
4,539
322
0
1,035
8,441
10,175
140
3,400
5,041
13,323
0
W
Kuzenbo
Shadowthear
Kuzenbo
5,650
2,605
0
0
12,133
12,428
180
7,111
5,022
20,302
0
W
He Bo
Tenths
He Bo
5,499
80
0
490
8,212
2,600
0
5,214
2,998
37,178
0
W
Mulan
Zephil0
Mulan
11,527
4,009
0
4,664
15,814
9,869
796
7,446
8,368
200
40,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,005
Gold Earned
31,223
147
Minions Killed
183
0
Camps Cleared
0
730,116
Distance Traveled
794,957
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,808
701
50
4
0
261,600
6
L
Discordia
10,855
775
123
9
0
275,809
4
L
Khepri
10,560
754
10
1
0
257,548
3
W
Kuzenbo
10,222
730
22
2
0
273,092
5
W
He Bo
8,636
617
74
5
0
221,299
4
W
Mulan
11,147
796
51
4
0
235,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role