Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AshOlive
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 102L
1,276 Elo+
Solo
Ymir
Ymir
Rafaomacaco
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,154 Elo+
Solo
Neith
Neith
UpstairsSleet33
Neith
Level 15
God Stats
5W - 1L
1,831 SR
Queue Stats
8W - 2L
1,569 Elo+
Party 1
Hou Yi
Hou Yi
Xx_ButterSoap_PR
Hou Yi
Level 18
God Stats
2W - 0L
1,682 SR
Queue Stats
28W - 24L
1,323 Elo+
Solo
Team Averages
Level 19
1,603 SR
1,364 Elo+

VS

Team Averages
Level 18
1,316 SR
1,291 Elo+
Fenrir
Fenrir
DaMnEd_AnGELX_x
Fenrir
Level 29
God Stats
0W - 2L
1,181 SR
Queue Stats
147W - 164L
1,297 Elo+
Solo
Ares
Ares
Hercules Lvl
Ares
Level 25
God Stats
0W - 3L
1,120 SR
Queue Stats
11W - 20L
1,296 Elo+
Party 2
Hachiman
Hachiman
PhAntomH1ve_Ciel
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,231 Elo+
Party 2
Loki
Loki
Zomboss9038
Loki
Level 4
God Stats
1W - 2L
1,279 SR
Queue Stats
1W - 2L
1,223 Elo+
Solo
Ra
Ra
melvin27D
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
24 / 2 / 14
13,639
1,515
31,376
14,986
7,004
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
AshOlive
Baron Samedi
15
3 / 1 / 11
8,516
946
4,606
5,523
2,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 6 / 20
9,659
1,073
5,807
11,927
9,259
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
12 / 0 / 23
11,785
1,309
16,850
6,674
3,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
9 / 1 / 26
11,190
1,243
17,303
6,071
2,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 9 / 2
9,955
1,106
10,167
20,794
7,217
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 8 / 8
8,789
977
4,813
20,022
8,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 7 / 5
8,390
932
5,528
12,740
3,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 15 / 6
8,290
921
2,429
17,568
5,635
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 13 / 8
8,941
993
13,973
17,784
4,701
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
39
51
Kills
10
10
Deaths
52
94
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
24
2
14
15.5
W
Baron Samedi
AshOlive
Baron Samedi
3
1
11
8.5
L
6
9
2
0.78
L
1
8
8
0.63
L
1
7
5
0.5
W
3
6
20
2.17
W
12
0
23
23.5
W
9
1
26
22
L
1
15
6
0.27
L
1
13
8
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,942
Damage
36,910
45,181
Taken
88,908
24,891
Mitigated
29,876
22,054
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
31,376
15,143
1,445
14,456
14,986
7,004
0
5,761
9,225
0
57,832
W
Baron Samedi
AshOlive
Baron Samedi
4,606
824
856
1,349
5,523
2,988
0
2,766
2,757
9,054
0
L
10,167
4,325
238
2,783
20,794
7,217
0
2,291
18,503
0
26,506
L
4,813
715
0
1,191
20,022
8,810
0
3,247
16,775
13,063
0
L
5,528
2,152
0
342
12,740
3,513
0
1,299
11,441
0
18,606
W
5,807
1,155
0
0
11,927
9,259
0
4,983
6,944
13,433
0
W
16,850
8,531
195
1,362
6,674
3,145
0
2,567
4,107
0
31,589
W
17,303
10,189
211
2,180
6,071
2,495
0
2,709
3,362
0
34,350
L
2,429
911
0
0
17,568
5,635
0
1,383
16,185
0
7,550
L
13,973
1,556
1,163
1,057
17,784
4,701
0
2,193
15,591
35,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,789
Gold Earned
44,365
149
Minions Killed
131
3
Camps Cleared
4
672,492
Distance Traveled
638,227
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,639
1,515
54
6
1
190,620
0
W
Baron Samedi
8,516
946
7
1
0
105,180
0
L
Fenrir
9,955
1,106
31
3
2
129,629
1
L
Ares
8,789
977
22
2
1
137,448
0
L
Hachiman
8,390
932
15
2
0
142,241
0
W
Ymir
9,659
1,073
17
2
1
96,188
0
W
Neith
11,785
1,309
42
5
1
139,798
0
W
Hou Yi
11,190
1,243
29
3
0
140,706
0
L
Loki
8,290
921
7
1
0
92,823
0
L
Ra
8,941
993
56
6
1
136,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role