Player Matchup

Geb
Geb
ENx Michael G
Geb
Level 17
God Stats
0W - 1L
1,431 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
MikaniChan
Yemoja
Level 28
God Stats
0W - 1L
1,229 SR
Queue Stats
69W - 59L
1,360 Elo+
Solo
Chang'e
Chang'e
Rayterma
Chang'e
Level 31
God Stats
5W - 27L
1,230 SR
Queue Stats
96W - 138L
1,269 Elo+
Party 2
Heimdallr
Heimdallr
bcmasterkush
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,214 Elo+
Solo
Achilles
Achilles
fatguyslikepie
Achilles
Level 25
God Stats
11W - 10L
1,417 SR
Queue Stats
91W - 110L
1,323 Elo+
Party 2
Team Averages
Level 21
1,361 SR
1,333 Elo+

VS

Team Averages
Level 20
1,423 SR
1,310 Elo+
Kali
Kali
Hisok4HxH_-
Kali
Level 7
God Stats
5W - 6L
1,415 SR
Queue Stats
13W - 18L
1,138 Elo+
Party 1
Ao Kuang
Ao Kuang
LUKAS_ONE88
Ao Kuang
Level 28
God Stats
19W - 13L
1,514 SR
Queue Stats
134W - 152L
1,363 Elo+
Solo
Fenrir
Fenrir
La-squale-banane
Fenrir
Level 5
God Stats
7W - 12L
1,338 SR
Queue Stats
7W - 13L
1,185 Elo+
Party 1
Danzaburou
Danzaburou
Survile
Danzaburou
Level 55
God Stats
9W - 9L
1,346 SR
Queue Stats
133W - 162L
1,366 Elo+
Party 3
Baron Samedi
Baron Samedi
connordy123
Baron Samedi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 12
12,987
866
5,566
18,974
23,147
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
MikaniChan
Yemoja
20
4 / 3 / 12
14,065
938
17,244
18,891
17,872
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Rayterma
Chang'e
19
5 / 5 / 6
13,734
916
15,175
21,120
11,997
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
bcmasterkush
Heimdallr
20
4 / 14 / 12
14,700
980
24,073
34,832
21,157
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Achilles
20
9 / 8 / 11
15,505
1,034
22,427
35,658
59,074
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 24
13,949
930
11,385
18,764
18,166
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
LUKAS_ONE88
Ao Kuang
20
15 / 6 / 12
16,628
1,109
27,627
24,868
11,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 4 / 18
13,598
907
12,484
16,013
13,276
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Survile
Danzaburou
20
16 / 2 / 13
18,329
1,222
53,270
15,857
7,942
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
connordy123
Baron Samedi
20
1 / 8 / 23
13,793
920
18,374
17,890
14,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
125
22
Kills
35
35
Deaths
22
53
Assists
90
Player
Kills
Deaths
Assists
KDA
L
0
5
12
1.2
W
1
2
24
6.5
W
Ao Kuang
LUKAS_ONE88
Ao Kuang
15
6
12
3.5
W
2
4
18
2.75
L
Yemoja
MikaniChan
Yemoja
4
3
12
3.33
L
Chang'e
Rayterma
Chang'e
5
5
6
1.6
W
Danzaburou
Survile
Danzaburou
16
2
13
11.25
L
Heimdallr
bcmasterkush
Heimdallr
4
14
12
0.71
W
Baron Samedi
connordy123
Baron Samedi
1
8
23
1.56
L
Achilles
9
8
11
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,485
Damage
123,140
129,475
Taken
93,392
133,247
Mitigated
65,960
23,011
Healing
26,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,566
352
140
356
18,974
23,147
0
9,121
9,525
20,527
0
W
11,385
5,739
0
3,416
18,764
18,166
0
7,439
11,325
0
26,729
W
Ao Kuang
LUKAS_ONE88
Ao Kuang
27,627
7,883
0
9,293
24,868
11,786
0
11,200
13,668
55,644
0
W
12,484
3,011
0
1,261
16,013
13,276
0
6,586
9,427
0
22,923
L
Yemoja
MikaniChan
Yemoja
17,244
3,957
8,253
2,774
18,891
17,872
0
7,504
11,096
42,017
0
L
Chang'e
Rayterma
Chang'e
15,175
956
3,197
2,781
21,120
11,997
0
6,215
14,905
30,140
0
W
Danzaburou
Survile
Danzaburou
53,270
32,134
621
5,111
15,857
7,942
0
6,598
9,258
0
103,329
L
Heimdallr
bcmasterkush
Heimdallr
24,073
17,524
0
4,246
34,832
21,157
0
8,111
26,721
0
52,774
W
Baron Samedi
connordy123
Baron Samedi
18,374
4,507
3,239
3,166
17,890
14,790
0
6,162
11,728
39,141
0
L
Achilles
22,427
8,087
0
1,264
35,658
59,074
0
14,431
21,227
0
60,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,991
Gold Earned
76,297
277
Minions Killed
291
8
Camps Cleared
8
1,254,544
Distance Traveled
1,299,208
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,987
866
20
1
6
236,527
1
W
Kali
13,949
930
15
1
2
316,355
2
W
Ao Kuang
16,628
1,109
50
3
1
261,762
0
W
Fenrir
13,598
907
20
1
4
295,287
4
L
Yemoja
14,065
938
61
4
0
255,053
4
L
Chang'e
13,734
916
42
3
1
263,161
0
W
Danzaburou
18,329
1,222
136
9
1
259,484
0
L
Heimdallr
14,700
980
94
6
1
218,366
1
W
Baron Samedi
13,793
920
70
5
0
166,320
0
L
Achilles
15,505
1,034
60
4
0
281,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role