Player Matchup

Izanami
Izanami
AntiMetaLion
Izanami
Level 102
God Stats
39W - 31L
1,608 SR
Queue Stats
302W - 265L
1,616 Elo+
Party 2
Chaac
Chaac
Bigmacbub09
Chaac
Level 107
God Stats
13W - 8L
1,636 SR
Queue Stats
228W - 207L
1,558 Elo+
Solo
Scylla
Scylla
MsPersuasion-
Scylla
Level 152
God Stats
8W - 8L
1,552 SR
Queue Stats
278W - 258L
1,631 Elo+
Solo
Nike
Nike
ZackSxnpai
Nike
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
mrROCKITman
Sol
Level 159
God Stats
12W - 12L
1,529 SR
Queue Stats
311W - 293L
1,626 Elo+
Party 2
Team Averages
Level 133
1,565 SR
1,586 Elo+

VS

Team Averages
Level 128
1,552 SR
1,664 Elo+
Hercules
Hercules
BornRaccoon7129
Hercules
Level 125
God Stats
2W - 1L
1,615 SR
Queue Stats
35W - 13L
1,742 Elo+
Party 1
Ares
Ares
Elitesanwich
Ares
Level 129
God Stats
4W - 4L
1,570 SR
Queue Stats
181W - 130L
1,662 Elo+
Solo
Sol
Sol
TheKill3rDemon
Sol
Level 145
God Stats
4W - 7L
1,506 SR
Queue Stats
488W - 431L
1,562 Elo+
Solo
Hachiman
Hachiman
ValkSmash
Hachiman
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,733 Elo+
Party 1
Zeus
Zeus
X-Sancovi
Zeus
Level 141
God Stats
1W - 3L
1,567 SR
Queue Stats
106W - 81L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AntiMetaLion
Izanami
5
0 / 1 / 1
3,351
559
1,622
2,995
549
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 1
4,115
686
1,145
2,835
929
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 3 / 0
3,281
547
1,488
2,953
865
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

5
1 / 2 / 0
3,620
603
1,970
3,319
1,070
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 0
3,943
657
866
1,930
512
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
4
1 / 1 / 1
3,488
581
2,158
3,858
1,266
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
1,155
193
0
0
0
8
3 / 0 / 0
4,650
775
2,104
3,062
769
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
ValkSmash
Hachiman
6
2 / 0 / 0
3,697
616
2,247
2,178
365
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
8
0 / 0 / 0
4,155
693
1,044
2,133
554
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
1
Kills
6
6
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
AntiMetaLion
Izanami
0
1
1
0.5
W
0
0
1
0.5
L
Hercules
1
1
1
1.5
L
0
0
0
0
W
0
3
0
0
L
3
0
0
3
L
Hachiman
ValkSmash
Hachiman
2
0
0
2
L
Zeus
0
0
0
0
W
1
2
0
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,091
Damage
7,553
14,032
Taken
11,231
3,925
Mitigated
2,954
6,786
Healing
5,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AntiMetaLion
Izanami
1,622
1,109
0
1,487
2,995
549
342
0
2,995
0
12,275
W
1,145
76
0
2,274
2,835
929
0
162
2,673
0
22,206
L
Hercules
2,158
1,069
0
1,453
3,858
1,266
0
0
3,858
0
7,418
L
0
0
0
0
0
0
0
0
0
0
0
W
1,488
300
0
920
2,953
865
0
2,104
849
9,199
0
L
2,104
1,173
0
2,325
3,062
769
937
1,488
1,574
18,079
0
L
Hachiman
ValkSmash
Hachiman
2,247
1,242
0
877
2,178
365
0
0
2,178
0
11,560
L
Zeus
1,044
105
0
1,126
2,133
554
0
866
1,267
21,675
0
W
1,970
327
0
750
3,319
1,070
0
0
3,319
0
7,323
W
866
344
0
1,355
1,930
512
779
882
1,048
19,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,310
Gold Earned
17,145
139
Minions Killed
112
0
Camps Cleared
0
549,089
Distance Traveled
437,963
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,351
559
29
5
0
106,221
2
W
Chaac
4,115
686
53
9
0
108,556
2
L
Hercules
3,488
581
6
1
0
128,538
0
L
Ares
1,155
193
0
0
0
0
0
W
Scylla
3,281
547
10
2
0
104,174
2
L
Sol
4,650
775
36
6
0
104,651
1
L
Hachiman
3,697
616
22
4
0
106,609
1
L
Zeus
4,155
693
48
8
0
98,165
3
W
Nike
3,620
603
13
2
0
137,303
1
W
Sol
3,943
657
34
6
0
92,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role