Player Matchup

Mercury
Mercury
AshCan-Man
Mercury
Level 9
God Stats
4W - 6L
1,518 SR
Queue Stats
8W - 11L
1,577 Elo+
Party 2
Discordia
Discordia
GaudiestMonk46
Discordia
Level 17
God Stats
1W - 4L
1,250 SR
Queue Stats
38W - 50L
1,345 Elo+
Solo
Rama
Rama
JeffReisBR
Rama
Level 16
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Toxin_Green-18
Jormungandr
Level 51
God Stats
1W - 2L
1,556 SR
Queue Stats
6W - 13L
1,282 Elo+
Party 2
Cthulhu
Cthulhu
iRequiretoast
Cthulhu
Level 24
God Stats
16W - 18L
1,440 SR
Queue Stats
34W - 46L
1,332 Elo+
Solo
Team Averages
Level 23
1,491 SR
1,407 Elo+

VS

Team Averages
Level 19
1,596 SR
1,363 Elo+
Poseidon
Poseidon
GazelleDeCourse
Poseidon
Level 29
God Stats
2W - 2L
1,691 SR
Queue Stats
74W - 63L
1,367 Elo+
Solo
Fenrir
Fenrir
Got coke6003
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,138 Elo+
Party 1
Chaac
Chaac
SMuRfNtUrF9676
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,533 Elo+
Party 1
Nike
Nike
YNG Beast8613
Nike
Level 28
God Stats
6W - 3L
1,710 SR
Queue Stats
57W - 58L
1,404 Elo+
Solo
Nu Wa
Nu Wa
gwencavani
Nu Wa
Level 29
God Stats
49W - 38L
1,579 SR
Queue Stats
104W - 105L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AshCan-Man
Mercury
11
3 / 6 / 0
6,942
496
5,883
11,091
2,816
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
GaudiestMonk46
Discordia
10
0 / 5 / 1
6,375
455
3,564
7,437
1,987
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 5 / 2
5,649
404
1,846
6,945
1,635
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Toxin_Green-18
Jormungandr
10
0 / 4 / 1
6,182
442
3,836
8,956
5,492
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
12
2 / 2 / 1
7,040
503
5,426
7,357
7,036
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
4 / 1 / 2
7,881
563
2,752
4,366
1,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
6 / 1 / 6
8,404
600
6,431
8,157
4,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

13
5 / 0 / 7
8,524
609
8,362
7,877
3,550
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 2 / 3
7,618
544
5,651
8,671
5,426
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
13
4 / 1 / 3
8,224
587
7,404
7,503
2,280
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
22
22
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
AshCan-Man
Mercury
3
6
0
0.5
L
Discordia
GaudiestMonk46
Discordia
0
5
1
0.1
W
Poseidon
4
1
2
5
W
Fenrir
6
1
6
9
L
0
5
2
0.2
W
5
0
7
8.5
L
Jormungandr
Toxin_Green-18
Jormungandr
0
4
1
0.13
W
3
2
3
2.25
W
Nu Wa
4
1
3
5.5
L
Cthulhu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,555
Damage
30,600
41,786
Taken
36,574
18,966
Mitigated
16,952
6,419
Healing
13,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AshCan-Man
Mercury
5,883
2,481
318
2,004
11,091
2,816
0
2,512
8,554
0
26,609
L
Discordia
GaudiestMonk46
Discordia
3,564
662
0
798
7,437
1,987
138
2,581
4,856
35,421
0
W
Poseidon
2,752
508
0
579
4,366
1,401
988
2,967
1,399
37,113
0
W
Fenrir
6,431
2,228
0
3,366
8,157
4,295
2,380
1,668
6,464
0
35,426
L
1,846
1,313
0
616
6,945
1,635
193
111
6,684
0
15,101
W
8,362
2,247
0
4,845
7,877
3,550
1,259
1,670
6,082
0
54,633
L
Jormungandr
Toxin_Green-18
Jormungandr
3,836
1,060
159
1,259
8,956
5,492
0
4,549
4,407
28,153
0
W
5,651
540
0
1,114
8,671
5,426
308
3,083
5,263
0
32,374
W
Nu Wa
7,404
3,462
135
3,375
7,503
2,280
410
2,963
4,540
45,427
0
L
Cthulhu
5,426
123
0
1,265
7,357
7,036
0
403
6,749
28,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,188
Gold Earned
40,651
229
Minions Killed
341
0
Camps Cleared
0
1,118,884
Distance Traveled
1,281,663
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,942
496
36
3
0
270,813
0
L
Discordia
6,375
455
72
5
0
198,725
0
W
Poseidon
7,881
563
54
4
0
264,734
0
W
Fenrir
8,404
600
69
5
0
259,492
3
L
Rama
5,649
404
41
3
0
190,155
0
W
Chaac
8,524
609
80
6
0
289,321
0
L
Jormungandr
6,182
442
37
3
0
206,147
7
W
Nike
7,618
544
60
4
0
233,909
3
W
Nu Wa
8,224
587
78
6
0
234,207
1
L
Cthulhu
7,040
503
43
3
0
253,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role