Player Matchup

Cthulhu
Cthulhu
Gold I
TristanAdler
Cthulhu
Gold I
Level 149
God Stats
4W - 8L
1,579 SR
Queue Stats
56W - 78L
1,807 MMR
Solo
He Bo
He Bo
Gold III
WolvyDesigns
He Bo
Gold III
Level 122
God Stats
1W - 3L
1,459 SR
Queue Stats
14W - 13L
1,841 MMR
Solo
Ne Zha
Ne Zha
Platinum III
sweetdaddyusef
Ne Zha
Platinum III
Level 82
God Stats
6W - 3L
1,695 SR
Queue Stats
87W - 94L
1,916 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,577 SR
1,855 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,591 SR
1,709 MMR
Baron Samedi
Baron Samedi
Gold III
Shadowthear
Baron Samedi
Gold III
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,804 MMR
Party 1
Medusa
Medusa
Gold V
Tenths
Medusa
Gold V
Level 156
God Stats
1W - 3L
1,550 SR
Queue Stats
29W - 23L
1,383 MMR
Party 1
Geb
Geb
Platinum V
Zephil0
Geb
Platinum V
Level 133
God Stats
0W - 1L
1,724 SR
Queue Stats
18W - 7L
1,940 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TristanAdler
Cthulhu
15
3 / 4 / 8
11,218
660
9,851
12,888
11,863
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 4 / 3
11,391
670
13,509
9,948
3,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 7
11,754
691
14,367
13,546
10,014
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
PersephoneBacchusThothSobekScylla

VS

Bans
YemojaCupidUllrAchillesHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Shadowthear
Baron Samedi
14
6 / 5 / 3
11,225
660
7,439
13,038
5,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
Tenths
Medusa
15
3 / 5 / 3
10,756
633
10,291
12,371
3,874
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
13
1 / 3 / 6
11,212
660
7,556
20,409
16,187
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
13
Kills
10
10
Deaths
13
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Shadowthear
Baron Samedi
6
5
3
1.5
L
Medusa
Tenths
Medusa
3
5
3
0.9
W
Cthulhu
TristanAdler
Cthulhu
3
4
8
1.75
W
5
4
3
1.63
L
Geb
1
3
6
1.33
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,727
Damage
25,286
36,382
Taken
45,818
24,960
Mitigated
25,832
8,772
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Shadowthear
Baron Samedi
7,439
599
1,745
3,225
13,038
5,771
188
8,555
4,049
46,617
0
L
Medusa
Tenths
Medusa
10,291
3,968
0
2,187
12,371
3,874
1,461
5,936
6,210
0
64,787
W
Cthulhu
TristanAdler
Cthulhu
9,851
70
108
1,641
12,888
11,863
413
4,199
8,689
43,327
0
W
13,509
316
0
2,637
9,948
3,083
943
5,702
4,246
48,056
0
L
Geb
7,556
1,380
0
4,843
20,409
16,187
319
8,285
11,324
16,996
0
W
14,367
3,600
0
4,386
13,546
10,014
1,230
5,177
8,369
0
52,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,363
Gold Earned
33,193
183
Minions Killed
179
0
Camps Cleared
0
958,835
Distance Traveled
911,678
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,225
660
75
4
0
278,908
5
L
Medusa
10,756
633
97
6
0
318,687
3
W
Cthulhu
11,218
660
59
3
0
327,906
6
W
He Bo
11,391
670
78
5
0
280,073
5
L
Geb
11,212
660
7
0
0
314,083
3
W
Ne Zha
11,754
691
46
3
0
350,856
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role