Player Matchup

Ravana
Ravana
Frangolinoo
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,316 Elo+
Solo
Chaac
Chaac
Olimpo47k
Chaac
Level 27
God Stats
6W - 8L
1,465 SR
Queue Stats
23W - 21L
1,327 Elo+
Party 1
Horus
Horus
SoIoDoubIeJ
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,484 Elo+
Solo
Ra
Ra
TZero15
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Tumamaesmia23
Anhur
Level 27
God Stats
1W - 4L
1,184 SR
Queue Stats
72W - 79L
1,384 Elo+
Party 1
Team Averages
Level 17
1,430 SR
1,402 Elo+

VS

Team Averages
Level 15
1,569 SR
1,411 Elo+
Cerberus
Cerberus
AlphaSlothGod
Cerberus
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Olorun
Olorun
GenericTruth
Olorun
Level 20
God Stats
7W - 1L
1,934 SR
Queue Stats
43W - 24L
1,679 Elo+
Solo
Chiron
Chiron
HELLYESANIO
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,276 Elo+
Party 2
Medusa
Medusa
JDiaz69
Medusa
Level 14
God Stats
13W - 8L
1,549 SR
Queue Stats
26W - 25L
1,361 Elo+
Solo
Merlin
Merlin
TheBenevideS
Merlin
Level 19
God Stats
5W - 6L
1,361 SR
Queue Stats
9W - 15L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
4
0 / 1 / 0
3,581
512
121
2,464
538
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chaac
Olimpo47k
Chaac
7
0 / 1 / 0
3,806
544
3,991
5,009
2,179
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 2 / 0
3,322
475
659
2,167
606
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
1 / 2 / 0
4,040
577
1,236
2,025
587
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 3 / 0
3,981
569
2,469
3,167
753
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlphaSlothGod
Cerberus
7
0 / 0 / 5
4,391
627
997
2,437
841
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
9
6 / 0 / 0
5,631
804
2,335
2,125
538
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
5
0 / 0 / 1
3,523
503
1,463
2,070
400
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
JDiaz69
Medusa
7
2 / 1 / 0
4,306
615
1,480
2,592
444
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
6
1 / 1 / 0
3,646
521
626
3,293
779
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
2
Kills
9
9
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AlphaSlothGod
Cerberus
0
0
5
2.5
L
Ravana
0
1
0
0
W
Olorun
6
0
0
6
W
Chiron
0
0
1
0.5
W
Medusa
JDiaz69
Medusa
2
1
0
2
L
Chaac
Olimpo47k
Chaac
0
1
0
0
L
0
2
0
0
L
1
2
0
0.5
W
Merlin
1
1
0
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,476
Damage
6,901
14,832
Taken
12,517
4,663
Mitigated
3,002
4,491
Healing
4,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AlphaSlothGod
Cerberus
997
87
0
138
2,437
841
179
312
2,125
9,662
0
L
Ravana
121
33
0
744
2,464
538
0
432
2,032
0
12,175
W
Olorun
2,335
1,285
66
1,324
2,125
538
1,771
452
1,673
23,967
0
W
Chiron
1,463
699
252
360
2,070
400
148
37
1,833
0
7,446
W
Medusa
JDiaz69
Medusa
1,480
513
0
933
2,592
444
376
0
2,592
0
17,172
L
Chaac
Olimpo47k
Chaac
3,991
623
0
2,751
5,009
2,179
334
626
4,188
0
12,914
L
659
323
52
430
2,167
606
0
693
1,474
0
6,673
L
1,236
132
56
92
2,025
587
374
1,386
639
15,502
0
W
Merlin
626
120
0
1,342
3,293
779
238
435
2,683
7,246
0
L
2,469
1,573
0
366
3,167
753
0
821
2,346
0
9,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,730
Gold Earned
21,497
111
Minions Killed
132
0
Camps Cleared
0
558,038
Distance Traveled
573,208
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,391
627
17
2
0
139,817
1
L
Ravana
3,581
512
26
4
0
99,770
0
W
Olorun
5,631
804
56
8
0
110,688
2
W
Chiron
3,523
503
16
2
0
112,235
1
W
Medusa
4,306
615
29
4
0
107,507
1
L
Chaac
3,806
544
17
2
0
151,768
0
L
Horus
3,322
475
13
2
0
54,840
0
L
Ra
4,040
577
34
5
0
128,634
1
W
Merlin
3,646
521
14
2
0
102,961
1
L
Anhur
3,981
569
21
3
0
123,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role