Player Matchup

Ymir
Ymir
CptShibity
Ymir
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 42L
1,153 Elo+
Solo
Pele
Pele
EFFSage
Pele
Level 25
God Stats
32W - 18L
1,561 SR
Queue Stats
66W - 58L
1,235 Elo+
Solo
Bellona
Bellona
OsoDestroysv6
Bellona
Level 12
God Stats
2W - 0L
1,489 SR
Queue Stats
11W - 15L
1,165 Elo+
Solo
Susano
Susano
crazy16gonkaa
Susano
Level 30
God Stats
6W - 5L
1,356 SR
Queue Stats
83W - 166L
1,045 Elo+
Solo
Sol
Sol
invitada-extremo
Sol
Level 20
God Stats
13W - 9L
1,451 SR
Queue Stats
26W - 31L
1,141 Elo+
Solo
Team Averages
Level 21
1,471 SR
1,148 Elo+

VS

Team Averages
Level 8
1,373 SR
1,214 Elo+
Skadi
Skadi
Anniemozza7282
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CoffieTart
Kukulkan
Level 8
God Stats
2W - 7L
1,385 SR
Queue Stats
3W - 11L
1,061 Elo+
Solo
Nike
Nike
KelvinLeviBR
Nike
Level 19
God Stats
0W - 3L
1,007 SR
Queue Stats
24W - 49L
1,033 Elo+
Party 1
Ares
Ares
Lava_bro1343
Ares
Level 5
God Stats
0W - 1L
1,678 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
lucas0027444
Fenrir
Level 8
God Stats
4W - 7L
1,293 SR
Queue Stats
5W - 16L
977 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 1
12,763
608
812
12,495
7,826
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
EFFSage
Pele
19
9 / 2 / 3
12,580
599
13,754
17,725
8,264
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
16
11 / 1 / 2
11,472
546
11,090
15,853
18,980
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 2 / 6
10,935
521
6,805
12,548
4,270
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
6 / 2 / 6
11,203
533
10,415
12,791
4,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
6,350
302
1,085
1,184
197
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
CoffieTart
Kukulkan
18
3 / 2 / 2
10,559
503
14,900
7,672
3,028
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 9 / 1
9,553
455
10,337
19,859
7,042
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 16 / 3
7,549
359
5,726
23,591
12,653
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
9
2 / 6 / 0
7,799
371
2,235
8,353
2,260
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
33
Kills
7
8
Deaths
33
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Kukulkan
CoffieTart
Kukulkan
3
2
2
2
W
1
1
1
1.5
W
Pele
EFFSage
Pele
9
2
3
5.25
L
2
9
1
0.28
L
0
16
3
0.09
W
Bellona
11
1
2
12
W
6
2
6
4.5
W
6
2
6
4.5
L
Fenrir
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,876
Damage
34,283
71,412
Taken
60,659
44,163
Mitigated
25,180
27,681
Healing
6,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,085
412
0
733
1,184
197
0
68
1,116
0
7,494
L
Kukulkan
CoffieTart
Kukulkan
14,900
979
0
0
7,672
3,028
0
1,578
6,019
75,183
0
W
812
0
0
5,310
12,495
7,826
3,116
4,947
7,548
60,175
0
W
Pele
EFFSage
Pele
13,754
7,653
0
7,458
17,725
8,264
1,493
3,471
14,254
0
108,825
L
10,337
3,230
31
2,763
19,859
7,042
875
2,579
16,955
0
47,900
L
5,726
1,675
0
2,369
23,591
12,653
44
7,002
16,489
13,174
0
W
Bellona
11,090
4,440
0
5,045
15,853
18,980
971
1,158
14,695
0
52,826
W
6,805
1,091
681
3,223
12,548
4,270
0
2,771
9,777
0
51,206
W
10,415
3,094
0
5,964
12,791
4,823
5,772
8,279
4,512
61,106
0
L
Fenrir
2,235
841
0
316
8,353
2,260
1,411
0
8,178
0
16,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,953
Gold Earned
41,810
528
Minions Killed
283
0
Camps Cleared
0
1,781,251
Distance Traveled
1,289,729
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,350
302
14
1
0
53,081
0
L
Kukulkan
10,559
503
163
8
0
354,111
2
W
Ymir
12,763
608
115
5
0
337,158
1
W
Pele
12,580
599
159
8
0
366,884
1
L
Nike
9,553
455
71
3
0
312,298
0
L
Ares
7,549
359
8
0
0
319,479
1
W
Bellona
11,472
546
85
4
0
367,276
2
W
Susano
10,935
521
60
3
0
372,076
0
W
Sol
11,203
533
109
5
0
337,857
0
L
Fenrir
7,799
371
27
1
0
250,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role