Player Matchup

Izanami
Izanami
IZANAMI BUTT
Izanami
Level 16
God Stats
15W - 9L
1,595 SR
Queue Stats
40W - 30L
1,495 Elo+
Solo
Merlin
Merlin
KTrashDumpK
Merlin
Level 28
God Stats
2W - 2L
1,312 SR
Queue Stats
108W - 86L
1,673 Elo+
Solo
Cthulhu
Cthulhu
Kagyama
Cthulhu
Level 29
God Stats
3W - 4L
1,343 SR
Queue Stats
85W - 92L
1,496 Elo+
Solo
Susano
Susano
RoyaleRaine
Susano
Level 14
God Stats
1W - 0L
1,848 SR
Queue Stats
13W - 6L
1,553 Elo+
Solo
Bakasura
Bakasura
Smug Zero Two
Bakasura
Level 24
God Stats
1W - 1L
1,359 SR
Queue Stats
15W - 7L
1,758 Elo+
Solo
Team Averages
Level 22
1,491 SR
1,595 Elo+

VS

Team Averages
Level 15
1,511 SR
1,558 Elo+
Chronos
Chronos
EchoicWhistle73
Chronos
Level 29
God Stats
0W - 4L
1,225 SR
Queue Stats
88W - 70L
1,621 Elo+
Solo
Loki
Loki
OSSAS2819
Loki
Level 8
God Stats
0W - 1L
1,735 SR
Queue Stats
2W - 4L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
atrillom8
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Apollo
Apollo
bbdaqueen31
Apollo
Level 23
God Stats
22W - 16L
1,594 SR
Queue Stats
59W - 61L
1,491 Elo+
Solo
Ymir
Ymir
stace397
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 27L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IZANAMI BUTT
Izanami
20
10 / 1 / 2
13,996
666
14,143
13,233
6,183
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
18
3 / 1 / 7
11,894
566
13,028
7,978
3,665
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Kagyama
Cthulhu
17
6 / 1 / 7
12,565
598
11,007
15,932
14,693
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
16
2 / 4 / 8
10,785
514
9,801
13,628
5,617
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Smug Zero Two
Bakasura
8
3 / 0 / 0
8,411
401
2,384
2,234
753
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 1
11,228
535
14,882
16,824
6,981
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
14
3 / 4 / 0
9,126
435
1,807
11,828
3,527
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
atrillom8
Sun Wukong
14
0 / 7 / 1
8,594
409
5,471
19,353
13,922
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Apollo
5
0 / 1 / 0
5,967
284
902
2,668
500
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
11
0 / 9 / 1
7,068
337
1,138
12,598
4,585

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
24
Kills
6
7
Deaths
24
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Izanami
IZANAMI BUTT
Izanami
10
1
2
11
W
Merlin
3
1
7
6.5
W
Cthulhu
Kagyama
Cthulhu
6
1
7
9.5
L
Loki
3
4
0
0.75
W
Susano
2
4
8
1.5
W
Bakasura
Smug Zero Two
Bakasura
3
0
0
3
L
Sun Wukong
atrillom8
Sun Wukong
0
7
1
0.07
L
Apollo
0
1
0
0
L
Ymir
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,363
Damage
24,200
53,005
Taken
63,271
30,911
Mitigated
29,515
17,435
Healing
8,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,882
6,492
0
5,250
16,824
6,981
723
5,858
10,966
104,085
0
W
Izanami
IZANAMI BUTT
Izanami
14,143
10,726
0
7,025
13,233
6,183
5,489
4,541
8,667
0
133,119
W
Merlin
13,028
792
0
720
7,978
3,665
1,743
2,832
4,996
92,943
0
W
Cthulhu
Kagyama
Cthulhu
11,007
220
644
3,471
15,932
14,693
717
4,227
11,555
59,879
0
L
Loki
1,807
166
0
263
11,828
3,527
0
5,195
6,633
0
36,925
W
Susano
9,801
1,153
0
4,427
13,628
5,617
719
4,370
9,208
0
58,216
W
Bakasura
Smug Zero Two
Bakasura
2,384
1,324
0
1,148
2,234
753
0
183
1,951
0
13,044
L
Sun Wukong
atrillom8
Sun Wukong
5,471
1,343
0
2,280
19,353
13,922
477
6,976
11,957
133
41,008
L
Apollo
902
812
0
897
2,668
500
0
920
1,748
0
9,296
L
Ymir
1,138
315
0
0
12,598
4,585
0
5,086
7,419
10,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,651
Gold Earned
41,983
607
Minions Killed
375
0
Camps Cleared
0
1,630,636
Distance Traveled
1,506,004
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,228
535
180
9
0
362,979
3
W
Izanami
13,996
666
229
11
0
368,290
2
W
Merlin
11,894
566
157
7
0
345,108
0
W
Cthulhu
12,565
598
104
5
0
407,885
3
L
Loki
9,126
435
76
4
0
397,935
0
W
Susano
10,785
514
80
4
0
388,028
3
W
Bakasura
8,411
401
37
2
0
121,325
0
L
Sun Wukong
8,594
409
82
4
0
352,424
2
L
Apollo
5,967
284
16
1
0
81,030
2
L
Ymir
7,068
337
21
1
0
311,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role