Player Matchup

Nemesis
Nemesis
BigMiRBoss
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,600 Elo+
Solo
Sun Wukong
Sun Wukong
BlackSw1
Sun Wukong
Level 24
God Stats
2W - 1L
1,833 SR
Queue Stats
47W - 43L
1,526 Elo+
Solo
Zeus
Zeus
Holybonq
Zeus
Level 29
God Stats
19W - 21L
1,557 SR
Queue Stats
101W - 112L
1,569 Elo+
Solo
Ymir
Ymir
TDarkCrypt
Ymir
Level 7
God Stats
4W - 0L
1,848 SR
Queue Stats
22W - 12L
1,511 Elo+
Solo
Izanami
Izanami
leoconde21
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,549 Elo+
Solo
Team Averages
Level 19
1,648 SR
1,551 Elo+

VS

Team Averages
Level 22
1,581 SR
1,551 Elo+
Ao Kuang
Ao Kuang
Bkok
Ao Kuang
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 15L
1,810 Elo+
Solo
Anhur
Anhur
Dominathor714
Anhur
Level 25
God Stats
1W - 1L
1,730 SR
Queue Stats
59W - 71L
1,446 Elo+
Solo
Ravana
Ravana
GodofMath91
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,480 Elo+
Solo
Ymir
Ymir
GuaranaXtrem7
Ymir
Level 17
God Stats
2W - 1L
1,813 SR
Queue Stats
30W - 21L
1,557 Elo+
Solo
Hercules
Hercules
kimli300
Hercules
Level 25
God Stats
0W - 1L
1,363 SR
Queue Stats
23W - 20L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigMiRBoss
Nemesis
5
0 / 0 / 3
3,896
649
1,305
3,007
671
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
BlackSw1
Sun Wukong
7
2 / 0 / 0
4,344
724
2,380
2,864
1,478
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
8
6 / 1 / 0
5,160
860
4,275
3,468
878
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 3
4,151
692
1,746
2,746
1,145
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
leoconde21
Izanami
7
1 / 1 / 0
4,358
726
1,173
2,117
407
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bkok
Ao Kuang
7
1 / 0 / 0
4,350
725
1,124
3,660
893
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

7
0 / 2 / 1
3,943
657
734
2,425
593
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
6
1 / 3 / 0
3,909
652
1,812
3,026
1,064
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 0
3,627
605
868
3,337
1,084
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes

Shoes

+6%
Movement Speed

Hercules
kimli300
Hercules
6
0 / 3 / 0
3,875
646
1,938
4,592
1,800
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
9
Kills
2
2
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BigMiRBoss
Nemesis
0
0
3
1.5
L
Ao Kuang
Bkok
Ao Kuang
1
0
0
1
W
Sun Wukong
BlackSw1
Sun Wukong
2
0
0
2
L
0
2
1
0.25
L
Ravana
1
3
0
0.33
L
0
1
0
0
W
Zeus
6
1
0
6
W
0
0
3
1.5
L
Hercules
kimli300
Hercules
0
3
0
0
W
Izanami
leoconde21
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,879
Damage
6,476
14,202
Taken
17,040
4,579
Mitigated
5,434
5,808
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BigMiRBoss
Nemesis
1,305
497
222
1,483
3,007
671
342
0
3,007
0
11,083
L
Ao Kuang
Bkok
Ao Kuang
1,124
327
0
2,056
3,660
893
0
1,173
2,487
16,868
0
W
Sun Wukong
BlackSw1
Sun Wukong
2,380
807
0
775
2,864
1,478
0
0
2,864
0
14,788
L
734
457
0
778
2,425
593
0
1,163
1,262
0
12,905
L
Ravana
1,812
491
0
310
3,026
1,064
0
2,201
825
0
9,742
L
868
216
0
1,028
3,337
1,084
0
1,181
2,156
13,094
0
W
Zeus
4,275
323
0
1,404
3,468
878
0
1,333
2,135
20,933
0
W
1,746
506
0
950
2,746
1,145
0
268
2,478
13,714
0
L
Hercules
kimli300
Hercules
1,938
988
0
185
4,592
1,800
0
303
3,989
0
10,269
W
Izanami
leoconde21
Izanami
1,173
990
0
974
2,117
407
250
391
1,726
0
20,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,909
Gold Earned
19,704
171
Minions Killed
140
0
Camps Cleared
0
629,257
Distance Traveled
590,229
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,896
649
22
4
0
140,654
2
L
Ao Kuang
4,350
725
37
6
0
140,736
0
W
Sun Wukong
4,344
724
35
6
0
144,673
3
L
Anhur
3,943
657
25
4
0
118,675
2
L
Ravana
3,909
652
22
4
0
116,594
0
L
Ymir
3,627
605
31
5
0
79,136
1
W
Zeus
5,160
860
46
8
0
109,700
2
W
Ymir
4,151
692
19
3
0
131,606
3
L
Hercules
3,875
646
25
4
0
135,088
1
W
Izanami
4,358
726
49
8
0
102,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role