Player Matchup

Arachne
Arachne
Dmcd6119
Arachne
Level 27
God Stats
12W - 8L
1,485 SR
Queue Stats
15W - 16L
1,237 Elo+
Party 2
Neith
Neith
Gucci Cody
Neith
Level 68
God Stats
2W - 0L
1,413 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
crazypony69er
Tyr
Level 23
God Stats
35W - 22L
1,572 SR
Queue Stats
48W - 49L
1,303 Elo+
Party 2
Team Averages
Level 39
1,490 SR
1,347 Elo+

VS

Team Averages
Level 12
1,469 SR
982 Elo+
Ares
Ares
SorrowMisery
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
979 Elo+
Party 1
Nike
Nike
SorrowSpade
Nike
Level 16
God Stats
0W - 1L
1,732 SR
Queue Stats
7W - 19L
985 Elo+
Party 1
Ra
Ra
wetsspaghet
Ra
Level 8
God Stats
2W - 9L
1,175 SR
Queue Stats
3W - 16L
981 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dmcd6119
Arachne
11
2 / 3 / 7
8,932
638
4,290
7,081
2,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Neith
14
8 / 4 / 4
10,896
778
15,135
11,398
3,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 3 / 9
9,991
714
9,389
11,604
5,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
8,719
623
2,551
9,779
7,728
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 7 / 4
9,498
678
7,051
13,739
6,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
4 / 3 / 5
9,634
688
10,463
11,170
4,239
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
14
Kills
10
10
Deaths
14
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dmcd6119
Arachne
2
3
7
1.83
W
Neith
8
4
4
2.5
L
2
4
3
0.88
L
4
7
4
0.86
W
4
3
9
2.83
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,814
Damage
20,065
30,083
Taken
34,688
11,899
Mitigated
18,625
10,201
Healing
6,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dmcd6119
Arachne
4,290
3,167
0
616
7,081
2,447
766
3,927
3,154
0
13,083
W
Neith
15,135
7,108
0
5,702
11,398
3,930
1,919
5,061
6,337
0
68,944
L
2,551
452
0
30
9,779
7,728
0
0
9,779
8,371
0
L
7,051
1,336
183
1,117
13,739
6,658
134
0
13,739
0
24,304
W
9,389
1,622
0
3,883
11,604
5,522
348
4,162
7,442
0
27,723
L
10,463
891
1,475
3,358
11,170
4,239
318
24
11,146
45,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,819
Gold Earned
27,851
145
Minions Killed
127
0
Camps Cleared
0
760,221
Distance Traveled
521,180
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,932
638
17
1
0
274,999
0
W
Neith
10,896
778
90
6
0
233,758
0
L
Ares
8,719
623
14
1
0
130,519
0
L
Nike
9,498
678
32
2
0
171,846
2
W
Tyr
9,991
714
38
3
0
251,464
2
L
Ra
9,634
688
81
6
0
218,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role