Player Matchup

King Arthur
King Arthur
BlazzinMonkey
King Arthur
Level 29
God Stats
1W - 3L
1,424 SR
Queue Stats
11W - 17L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
BorkChop
Danzaburou
Level 29
God Stats
1W - 2L
1,568 SR
Queue Stats
19W - 24L
1,446 Elo+
Party 1
Agni
Agni
GandhiGrundismo
Agni
Level 5
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 2L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
NickTheThicc
Baron Samedi
Level 129
God Stats
0W - 1L
1,611 SR
Queue Stats
9W - 11L
1,466 Elo+
Party 1
Fenrir
Fenrir
hethott
Fenrir
Level 28
God Stats
0W - 2L
1,209 SR
Queue Stats
99W - 81L
1,493 Elo+
Solo
Team Averages
Level 44
1,506 SR
1,459 Elo+

VS

Team Averages
Level 22
1,556 SR
1,539 Elo+
Mercury
Mercury
Dittocamel
Mercury
Level 23
God Stats
4W - 2L
1,447 SR
Queue Stats
12W - 12L
1,385 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
HippoTaxRefund
Ah Muzen Cab
Level 28
God Stats
3W - 0L
1,758 SR
Queue Stats
8W - 4L
1,754 Elo+
Party 2
Ra
Ra
PajamaYam
Ra
Level 6
God Stats
2W - 3L
1,096 SR
Queue Stats
6W - 7L
1,376 Elo+
Party 3
Chang'e
Chang'e
Rubrducky6380
Chang'e
Level 27
God Stats
6W - 0L
1,977 SR
Queue Stats
34W - 17L
1,579 Elo+
Party 3
Ganesha
Ganesha
Sushi2k
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlazzinMonkey
King Arthur
20
5 / 6 / 19
15,247
1,016
20,360
31,193
34,510
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
BorkChop
Danzaburou
20
12 / 5 / 12
17,005
1,134
29,465
19,832
7,693
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
0 / 14 / 18
13,258
884
5,378
20,144
7,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
NickTheThicc
Baron Samedi
20
3 / 4 / 21
14,745
983
22,314
15,768
7,709
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
hethott
Fenrir
20
13 / 7 / 15
17,954
1,197
23,770
31,476
16,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dittocamel
Mercury
20
14 / 14 / 13
15,580
1,039
26,568
27,963
13,943
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
HippoTaxRefund
Ah Muzen Cab
20
7 / 3 / 22
15,832
1,055
27,895
15,786
7,563
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 4 / 16
15,426
1,028
17,796
12,042
10,853
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
20
6 / 6 / 17
14,836
989
24,555
20,254
8,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Sushi2k
Ganesha
20
1 / 6 / 32
16,266
1,084
15,163
31,657
48,135
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
136
33
Kills
36
36
Deaths
33
85
Assists
100
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlazzinMonkey
King Arthur
5
6
19
2.42
L
Danzaburou
BorkChop
Danzaburou
12
5
12
3.6
W
Mercury
Dittocamel
Mercury
14
14
13
1.46
L
0
14
18
0.64
W
Ah Muzen Cab
HippoTaxRefund
Ah Muzen Cab
7
3
22
6
L
Baron Samedi
NickTheThicc
Baron Samedi
3
4
21
3.38
W
8
4
16
4
W
Chang'e
6
6
17
2.42
W
Ganesha
Sushi2k
Ganesha
1
6
32
2.83
L
Fenrir
hethott
Fenrir
13
7
15
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,287
Damage
111,977
118,413
Taken
107,702
74,212
Mitigated
89,157
17,988
Healing
22,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlazzinMonkey
King Arthur
20,360
3,251
0
4,762
31,193
34,510
0
16,994
14,199
0
46,100
L
Danzaburou
BorkChop
Danzaburou
29,465
20,125
0
1,521
19,832
7,693
0
9,765
10,067
0
64,444
W
Mercury
Dittocamel
Mercury
26,568
11,329
0
402
27,963
13,943
0
4,842
22,339
0
43,355
L
5,378
1,148
200
308
20,144
7,488
0
8,706
11,438
15,612
0
W
Ah Muzen Cab
HippoTaxRefund
Ah Muzen Cab
27,895
11,003
0
1,882
15,786
7,563
0
2,948
12,738
0
60,377
L
Baron Samedi
NickTheThicc
Baron Samedi
22,314
808
3,688
2,945
15,768
7,709
0
6,109
9,659
52,017
0
W
17,796
1,628
3,418
1,385
12,042
10,853
0
2,283
9,734
57,736
0
W
Chang'e
24,555
1,273
6,858
6,380
20,254
8,663
0
6,062
14,067
48,518
0
W
Ganesha
Sushi2k
Ganesha
15,163
463
1,052
1,410
31,657
48,135
0
11,557
19,808
33,275
0
L
Fenrir
hethott
Fenrir
23,770
9,206
0
4,564
31,476
16,812
0
15,940
15,536
0
48,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,209
Gold Earned
77,940
301
Minions Killed
277
7
Camps Cleared
7
1,420,419
Distance Traveled
1,508,622
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
15,247
1,016
80
5
1
318,083
0
L
Danzaburou
17,005
1,134
86
6
1
304,868
0
W
Mercury
15,580
1,039
46
3
2
316,707
2
L
Agni
13,258
884
19
1
2
204,149
1
W
Ah Muzen Cab
15,832
1,055
53
4
2
300,772
0
L
Baron Samedi
14,745
983
63
4
0
282,028
0
W
Ra
15,426
1,028
115
8
0
303,549
1
W
Chang'e
14,836
989
63
4
3
293,611
0
W
Ganesha
16,266
1,084
0
0
0
293,983
0
L
Fenrir
17,954
1,197
53
4
3
311,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role