Player Matchup

Cthulhu
Cthulhu
DBZ1993359
Cthulhu
Level 25
God Stats
1W - 0L
1,971 SR
Queue Stats
4W - 2L
1,542 Elo+
Party 2
Ra
Ra
DelGreatness
Ra
Level 29
God Stats
5W - 3L
1,514 SR
Queue Stats
6W - 5L
1,439 Elo+
Party 2
Xbalanque
Xbalanque
Wrath12393
Xbalanque
Level 84
God Stats
1W - 0L
1,641 SR
Queue Stats
9W - 5L
1,650 Elo+
Party 2
Team Averages
Level 46
1,709 SR
1,543 Elo+

VS

Team Averages
Level 42
1,422 SR
1,279 Elo+
Horus
Horus
Holly1213
Horus
Level 24
God Stats
1W - 3L
1,220 SR
Queue Stats
11W - 14L
1,307 Elo+
Party 1
Ra
Ra
NoFear900
Ra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,267 Elo+
Party 1
King Arthur
King Arthur
RafeJ
King Arthur
Level 41
God Stats
0W - 2L
1,547 SR
Queue Stats
4W - 6L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DBZ1993359
Cthulhu
13
0 / 3 / 13
11,258
662
11,435
15,216
16,409
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
10 / 2 / 3
12,377
728
13,952
11,232
4,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
Wrath12393
Xbalanque
14
3 / 3 / 10
11,083
652
20,149
14,521
5,401
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Holly1213
Horus
13
3 / 3 / 5
10,567
622
6,300
18,295
10,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
4 / 4 / 3
11,248
662
16,693
12,809
5,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
RafeJ
King Arthur
11
0 / 6 / 6
9,544
561
5,387
24,454
16,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
13
Kills
7
8
Deaths
13
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DBZ1993359
Cthulhu
0
3
13
2.17
W
10
2
3
5.75
L
Horus
Holly1213
Horus
3
3
5
1.83
L
4
4
3
1.38
L
King Arthur
RafeJ
King Arthur
0
6
6
0.5
W
Xbalanque
Wrath12393
Xbalanque
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,536
Damage
28,380
40,969
Taken
55,558
26,266
Mitigated
32,935
17,432
Healing
22,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DBZ1993359
Cthulhu
11,435
747
72
0
15,216
16,409
482
6,014
9,202
28,939
0
W
13,952
1,260
5,566
6,012
11,232
4,456
786
5,601
5,631
66,157
0
L
Horus
Holly1213
Horus
6,300
3,738
2,469
6,258
18,295
10,861
677
8,515
9,780
0
28,356
L
16,693
632
4,078
3,288
12,809
5,524
319
6,406
6,403
61,437
0
L
King Arthur
RafeJ
King Arthur
5,387
40
0
6,600
24,454
16,550
417
11,282
13,172
859
18,294
W
Xbalanque
Wrath12393
Xbalanque
20,149
12,221
0
5,782
14,521
5,401
1,998
6,419
8,102
0
59,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,718
Gold Earned
31,359
183
Minions Killed
154
0
Camps Cleared
0
948,847
Distance Traveled
959,282
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,258
662
32
2
0
323,988
1
W
Ra
12,377
728
86
5
0
323,729
2
L
Horus
10,567
622
37
2
0
368,673
3
L
Ra
11,248
662
89
5
0
316,845
3
L
King Arthur
9,544
561
28
2
0
273,764
1
W
Xbalanque
11,083
652
65
4
0
301,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role