Player Matchup

Sun Wukong
Sun Wukong
Bronze III
TG FisnT
Sun Wukong
Bronze III
Level 43
God Stats
3W - 0L
1,587 SR
Queue Stats
5W - 7L
946 MMR
Party 2
Cernunnos
Cernunnos
Bronze I
TG JaseR
Cernunnos
Bronze I
Level 64
God Stats
6W - 5L
1,497 SR
Queue Stats
13W - 16L
1,100 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze II
xNullz
Zhong Kui
Bronze II
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 26L
835 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 56
1,528 SR
961 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 56
1,565 SR
831 MMR
Nu Wa
Nu Wa
Silver V
Wolf3197
Nu Wa
Silver V
Level 55
God Stats
8W - 12L
1,539 SR
Queue Stats
10W - 15L
1,187 MMR
Party 1
Hachiman
Hachiman
Bronze III
XX-BLove-IV
Hachiman
Bronze III
Level 53
God Stats
2W - 3L
1,556 SR
Queue Stats
68W - 78L
600 MMR
Solo
Cthulhu
Cthulhu
Bronze I
jajajavi888
Cthulhu
Bronze I
Level 61
God Stats
6W - 4L
1,601 SR
Queue Stats
11W - 17L
708 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TG FisnT
Sun Wukong
16
1 / 1 / 6
12,027
573
7,713
18,229
17,894
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
TG JaseR
Cernunnos
17
6 / 1 / 3
13,765
655
14,589
15,956
5,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
xNullz
Zhong Kui
16
2 / 6 / 7
12,548
598
18,082
21,703
15,812
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ZeusAnubisVulcanAgniBacchus

VS

Bans
KuzenboAh Muzen CabHelSkadiRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Wolf3197
Nu Wa
16
2 / 3 / 5
12,630
601
18,135
13,124
4,825
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
XX-BLove-IV
Hachiman
16
6 / 3 / 1
12,920
615
11,698
13,572
5,089
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
jajajavi888
Cthulhu
16
0 / 3 / 8
13,454
641
13,258
23,231
22,018
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
9
Kills
8
8
Deaths
9
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
TG FisnT
Sun Wukong
1
1
6
4
W
Cernunnos
TG JaseR
Cernunnos
6
1
3
7.5
L
Nu Wa
Wolf3197
Nu Wa
2
3
5
1.5
L
Hachiman
XX-BLove-IV
Hachiman
6
3
1
2.17
L
Cthulhu
jajajavi888
Cthulhu
0
3
8
1.33
W
Zhong Kui
xNullz
Zhong Kui
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,384
Damage
43,091
55,888
Taken
49,927
39,515
Mitigated
31,932
24,219
Healing
14,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
TG FisnT
Sun Wukong
7,713
1,493
890
6,479
18,229
17,894
234
9,268
8,961
0
52,350
W
Cernunnos
TG JaseR
Cernunnos
14,589
8,832
1,284
5,123
15,956
5,809
2,006
10,252
5,704
0
100,143
L
Nu Wa
Wolf3197
Nu Wa
18,135
3,718
1,404
3,396
13,124
4,825
1,912
6,149
6,925
81,077
0
L
Hachiman
XX-BLove-IV
Hachiman
11,698
6,302
0
2,094
13,572
5,089
1,959
6,521
6,976
0
39,914
L
Cthulhu
jajajavi888
Cthulhu
13,258
27
2,170
5,109
23,231
22,018
191
5,466
17,480
60,706
0
W
Zhong Kui
xNullz
Zhong Kui
18,082
1,209
1,228
9,215
21,703
15,812
862
11,894
9,809
75,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,340
Gold Earned
39,004
291
Minions Killed
255
0
Camps Cleared
0
1,066,194
Distance Traveled
1,098,308
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,027
573
50
2
0
364,944
3
W
Cernunnos
13,765
655
126
6
0
360,986
1
L
Nu Wa
12,630
601
120
6
0
360,396
6
L
Hachiman
12,920
615
47
2
0
328,289
1
L
Cthulhu
13,454
641
88
4
0
409,623
5
W
Zhong Kui
12,548
598
115
5
0
340,264
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role