Player Matchup

Yemoja
Yemoja
KevinDeBruno
Yemoja
Level 15
God Stats
7W - 5L
1,313 SR
Queue Stats
24W - 30L
1,262 Elo+
Party 3
Olorun
Olorun
LanDias13
Olorun
Level 11
God Stats
2W - 4L
1,403 SR
Queue Stats
17W - 29L
1,288 Elo+
Party 1
Hel
Hel
NagatoTense
Hel
Level 28
God Stats
3W - 5L
1,463 SR
Queue Stats
43W - 55L
1,253 Elo+
Party 1
Neith
Neith
TLK_AND3RSON
Neith
Level 13
God Stats
1W - 2L
1,455 SR
Queue Stats
16W - 29L
1,258 Elo+
Party 1
Loki
Loki
XxS0N4R10xX
Loki
Level 26
God Stats
5W - 2L
1,740 SR
Queue Stats
76W - 67L
1,392 Elo+
Party 3
Team Averages
Level 19
1,475 SR
1,291 Elo+

VS

Team Averages
Level 22
1,495 SR
1,281 Elo+
Sol
Sol
AZUL JULIAN
Sol
Level 6
God Stats
4W - 4L
1,601 SR
Queue Stats
6W - 10L
1,240 Elo+
Party 2
Hachiman
Hachiman
Esenderman
Hachiman
Level 36
God Stats
8W - 9L
1,406 SR
Queue Stats
54W - 50L
1,215 Elo+
Party 2
Skadi
Skadi
IxbalanqueJaguar
Skadi
Level 18
God Stats
7W - 1L
1,811 SR
Queue Stats
34W - 35L
1,371 Elo+
Solo
Artio
Artio
godeling
Artio
Level 26
God Stats
8W - 12L
1,309 SR
Queue Stats
45W - 46L
1,214 Elo+
Party 2
Ravana
Ravana
kamikaz-mak
Ravana
Level 24
God Stats
1W - 1L
1,348 SR
Queue Stats
37W - 37L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 2 / 0
5,964
426
620
5,245
2,226
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
LanDias13
Olorun
10
0 / 7 / 0
5,984
427
1,395
8,084
2,302
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 6 / 1
6,698
478
5,642
8,076
2,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 0
6,288
449
2,360
8,923
2,410
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 1
6,354
454
3,692
8,294
2,305
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
6,025
430
4,611
5,908
1,569
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Esenderman
Hachiman
13
5 / 0 / 2
8,261
590
4,998
3,228
1,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
5 / 2 / 2
7,836
560
9,993
4,577
1,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
godeling
Artio
10
0 / 0 / 1
6,246
446
2,448
6,762
3,301
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ravana
15
8 / 0 / 2
9,468
676
8,220
4,134
1,852
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
18
18
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
W
Hachiman
Esenderman
Hachiman
5
0
2
6
W
5
2
2
3
L
Yemoja
0
2
0
0
L
Olorun
LanDias13
Olorun
0
7
0
0
L
1
6
1
0.25
L
2
2
0
1
L
2
1
1
2.5
W
Artio
godeling
Artio
0
0
1
0.5
W
Ravana
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,709
Damage
30,270
38,622
Taken
24,609
11,638
Mitigated
9,394
11,087
Healing
10,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,611
628
0
1,460
5,908
1,569
611
1,011
4,897
23,578
0
W
Hachiman
Esenderman
Hachiman
4,998
3,076
0
1,921
3,228
1,136
1,830
1,553
1,675
0
35,481
W
9,993
4,102
0
341
4,577
1,536
513
904
3,673
0
46,955
L
Yemoja
620
147
3,433
720
5,245
2,226
30
996
4,249
8,444
0
L
Olorun
LanDias13
Olorun
1,395
738
0
299
8,084
2,302
590
0
8,084
21,394
0
L
5,642
283
1,634
2,201
8,076
2,395
496
2,675
5,401
36,683
0
L
2,360
985
0
1,392
8,923
2,410
0
629
8,294
0
29,622
L
3,692
1,308
0
1,408
8,294
2,305
0
2,759
5,535
0
32,667
W
Artio
godeling
Artio
2,448
153
135
3,948
6,762
3,301
527
3,580
3,182
22,961
0
W
Ravana
8,220
3,059
0
2,643
4,134
1,852
0
609
3,525
0
68,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,288
Gold Earned
37,836
260
Minions Killed
369
0
Camps Cleared
0
1,073,458
Distance Traveled
1,222,958
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,025
430
44
3
0
223,326
0
W
Hachiman
8,261
590
77
6
0
210,569
1
W
Skadi
7,836
560
89
6
0
225,166
1
L
Yemoja
5,964
426
29
2
0
190,802
0
L
Olorun
5,984
427
58
4
0
194,423
0
L
Hel
6,698
478
65
5
0
233,462
0
L
Neith
6,288
449
53
4
0
212,789
0
L
Loki
6,354
454
55
4
0
241,982
0
W
Artio
6,246
446
42
3
0
272,501
2
W
Ravana
9,468
676
117
8
0
291,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role